Rust Data LabData lab · live
Live readings Servers11,726 Players49,195 Populated3,240 Fresh wipes · 3h114 Sampled every 5 min

Element card · group Community · atomic number 10,052, its rank

4Netplayers Rust Server DANMARK

Online 51.89.152.8:21200 checked 9m ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak 2
Rank · atomic number#10,052top 45%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5214:0015:0017:0019:0021:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304014:0015:0017:0019:0021:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct28 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:53 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 272
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average 272/ 375
  2. 2 Ru Rustoria.co - … 184
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 184/ 250
  3. 3 Ru Rusty Moose |E… 34
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average 34/ 250
  4. 4 Ru Rustoria.co - … 18
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average 18/ 250
  5. 5 Ru Rustafied.com … 43
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 43/ 100
  6. 6 Ru Rustoria.co - … 56
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 56/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on 4Netplayers Rust Server DANMARK?

The map on 4Netplayers Rust Server DANMARK is procedural at size 4,000 with seed 1234567890, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is 4Netplayers Rust Server DANMARK configured, and what rules apply?

No gather rate appears in the name of 4Netplayers Rust Server DANMARK. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts 4Netplayers Rust Server DANMARK?

No region is published by 4Netplayers Rust Server DANMARK. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 51.89.152.8:21200.

What Rust version does 4Netplayers Rust Server DANMARK currently run?

Rust network protocol 2635 and build 168909 on Linux is what 4Netplayers Rust Server DANMARK uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does 4Netplayers Rust Server DANMARK stay online?

At the moment, 4Netplayers Rust Server DANMARK is online. According to the uptime it reports, the last restart was about 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is 4Netplayers Rust Server DANMARK known for smooth running?

In the last 48 hours, it averaged 30 server fps, with a low of 30. Buildings, deployables and everything else in the world added up to as many as 90,390 entities. Memory use peaked at 2,071 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

What is the wiping pattern on 4Netplayers Rust Server DANMARK?

Too few wipes are on record for 4Netplayers Rust Server DANMARK to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 17 hours ago.

How does 4Netplayers Rust Server DANMARK look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. 23 hours after the latest wipe, the crowd peaked.

Where it appears

Which meanings sit behind the tags on 4Netplayers Rust Server DANMARK?

The game's server browser reads the tags 4Netplayers Rust Server DANMARK publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does 4Netplayers Rust Server DANMARK appear in?

You will find 4Netplayers Rust Server DANMARK on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does 4Netplayers Rust Server DANMARK place?

4Netplayers Rust Server DANMARK sits at #10,052 for seven-day player hours, placing it in the top 45% of ranked servers.

What does the current player count on 4Netplayers Rust Server DANMARK tell you?

At the moment 4Netplayers Rust Server DANMARK has 0 of its 10 slots filled. A seven-day sample gives 0 players on average and 2 at the top. Peak time in the past 48 hours: 16:00 UTC, when the average was 1 players.

Getting on

How can you connect to 4Netplayers Rust Server DANMARK?

You can connect by pressing F1 in Rust and entering client.connect 51.89.152.8:21200, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players Player slots: 10.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.