Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h41 Sampled every 5 min

Element card · group Community · atomic number 7,440, its rank

4Netplayers Rust Server No Decay, The Goodolddayz

Online 51.89.217.141:22900 checked 2h ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak 1
Rank · atomic number#7,440top 34%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct16 Oct22 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 11:09 UTC13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 636
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  2. 2 Ru Rustoria.co - … 485
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 485/ 525
  3. 3 Ru Rusty Moose |E… 59
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average 59/ 250
  4. 4 Ru Rustoria.co - … 36
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average 36/ 250
  5. 5 Ru Rustafied.com … 138
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 270 on average 138/ 200
  6. 6 Ru Rustoria.co - … 255
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average 255/ 300

Quick answers

from the figures on this page

Server setup

What map is in play on 4Netplayers Rust Server No Decay, The Goodolddayz?

4Netplayers Rust Server No Decay, The Goodolddayz runs a procedural map of size 4,000 with seed 1234567890; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is 4Netplayers Rust Server No Decay, The Goodolddayz configured, and what rules apply?

Nothing in the name of 4Netplayers Rust Server No Decay, The Goodolddayz gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts 4Netplayers Rust Server No Decay, The Goodolddayz?

Nothing about a region is published by 4Netplayers Rust Server No Decay, The Goodolddayz. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 51.89.217.141:22900 is the address it uses.

On what Rust version does 4Netplayers Rust Server No Decay, The Goodolddayz operate?

On Linux, 4Netplayers Rust Server No Decay, The Goodolddayz is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is 4Netplayers Rust Server No Decay, The Goodolddayz for staying online?

4Netplayers Rust Server No Decay, The Goodolddayz is live as of now. According to the uptime it reports, the last restart was about 4 days 9 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is 4Netplayers Rust Server No Decay, The Goodolddayz known for smooth running?

The last 48 hours show an average of 30 server fps and a minimum of 27. The entity count reached 90,198, including buildings, deployables and all other world items. Up to 3,260 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

When does 4Netplayers Rust Server No Decay, The Goodolddayz wipe, and how often?

4Netplayers Rust Server No Decay, The Goodolddayz's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 13 days 8 hours ago the current world was made.

How does 4Netplayers Rust Server No Decay, The Goodolddayz look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 0 players. 0 hours after the latest wipe, the crowd peaked.

Where it appears

Which meanings sit behind the tags on 4Netplayers Rust Server No Decay, The Goodolddayz?

gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here: that is the tag list 4Netplayers Rust Server No Decay, The Goodolddayz publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does 4Netplayers Rust Server No Decay, The Goodolddayz come up?

You will find 4Netplayers Rust Server No Decay, The Goodolddayz on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

How does 4Netplayers Rust Server No Decay, The Goodolddayz compare with other servers in the rankings?

Player hours over the last week put 4Netplayers Rust Server No Decay, The Goodolddayz at #7,440, inside the top 34% of ranked servers.

How many players does 4Netplayers Rust Server No Decay, The Goodolddayz have at the moment?

At the moment 4Netplayers Rust Server No Decay, The Goodolddayz has 0 of its 10 slots filled. Averaged over the past week: 0 players, peaking at 1. Over 48 hours, the highest average fell at 10:00 UTC, at 1 players.

How to join

What is the way to join 4Netplayers Rust Server No Decay, The Goodolddayz?

You can connect by pressing F1 in Rust and entering client.connect 51.89.217.141:22900, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players Player slots: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.