Element card · group Community · atomic number 7,440, its rank
4Netplayers Rust Server No Decay, The Goodolddayz
Online 51.89.217.141:22900 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 11:09 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on 4Netplayers Rust Server No Decay, The Goodolddayz?
4Netplayers Rust Server No Decay, The Goodolddayz runs a procedural map of size 4,000 with seed 1234567890; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
How is 4Netplayers Rust Server No Decay, The Goodolddayz configured, and what rules apply?
Nothing in the name of 4Netplayers Rust Server No Decay, The Goodolddayz gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts 4Netplayers Rust Server No Decay, The Goodolddayz?
Nothing about a region is published by 4Netplayers Rust Server No Decay, The Goodolddayz. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 51.89.217.141:22900 is the address it uses.
On what Rust version does 4Netplayers Rust Server No Decay, The Goodolddayz operate?
On Linux, 4Netplayers Rust Server No Decay, The Goodolddayz is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is 4Netplayers Rust Server No Decay, The Goodolddayz for staying online?
4Netplayers Rust Server No Decay, The Goodolddayz is live as of now. According to the uptime it reports, the last restart was about 4 days 9 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Is 4Netplayers Rust Server No Decay, The Goodolddayz known for smooth running?
The last 48 hours show an average of 30 server fps and a minimum of 27. The entity count reached 90,198, including buildings, deployables and all other world items. Up to 3,260 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
When does 4Netplayers Rust Server No Decay, The Goodolddayz wipe, and how often?
4Netplayers Rust Server No Decay, The Goodolddayz's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 13 days 8 hours ago the current world was made.
How does 4Netplayers Rust Server No Decay, The Goodolddayz look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 0 players. 0 hours after the latest wipe, the crowd peaked.
Where it appears
Which meanings sit behind the tags on 4Netplayers Rust Server No Decay, The Goodolddayz?
gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here: that is the tag list 4Netplayers Rust Server No Decay, The Goodolddayz publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does 4Netplayers Rust Server No Decay, The Goodolddayz come up?
You will find 4Netplayers Rust Server No Decay, The Goodolddayz on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
How does 4Netplayers Rust Server No Decay, The Goodolddayz compare with other servers in the rankings?
Player hours over the last week put 4Netplayers Rust Server No Decay, The Goodolddayz at #7,440, inside the top 34% of ranked servers.
How many players does 4Netplayers Rust Server No Decay, The Goodolddayz have at the moment?
At the moment 4Netplayers Rust Server No Decay, The Goodolddayz has 0 of its 10 slots filled. Averaged over the past week: 0 players, peaking at 1. Over 48 hours, the highest average fell at 10:00 UTC, at 1 players.
How to join
What is the way to join 4Netplayers Rust Server No Decay, The Goodolddayz?
You can connect by pressing F1 in Rust and entering client.connect 51.89.217.141:22900, or by pressing Launch Rust here, which starts the game through Steam and joins for you.