Rust Data LabData lab · live
Live readings Servers11,632 Players38,138 Populated2,969 Fresh wipes · 3h105 Sampled every 5 min

Element card · group PvE · atomic number 16,004, its rank

My SoundLight Rust server | Powered by AMP

Offline 51.89.37.162:28015 checked 24d ago

pve
Join the experiment
Atomic mass · players now 0/ 30 0% full Room to join
7-day average0peak –
Rank · atomic number#16,004top 70%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 13:21 UTC24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ab ABYSS | PvE | … 28
    ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 52 on average 28/ 200
  2. 2 Ru [EU] RustEZ Pu… 7
    [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 35 on average 7/ 200
  3. 3 Ru [US] RustEZ Pu… 15
    [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 32 on average 15/ 200
  4. 4 萌新 【云梦泽PVE】萌新学习|土… 22
    【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 22/ 200
  5. 5 Sk [PvE] Skyline … 9
    [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 21 on average 9/ 150
  6. 6 Ru [EU/GER] Rust … 0
    [EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 18 on average 0/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on My SoundLight Rust server | Powered by AMP?

A procedural map runs on My SoundLight Rust server | Powered by AMP, generated by the game.

How is My SoundLight Rust server | Powered by AMP configured, and what rules apply?

Nothing in the name of My SoundLight Rust server | Powered by AMP gives a gather rate. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server details

In what location does My SoundLight Rust server | Powered by AMP sit?

Nothing about a region is published by My SoundLight Rust server | Powered by AMP. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 51.89.37.162:28015 is the address it uses.

What Rust version does My SoundLight Rust server | Powered by AMP currently run?

On Linux, My SoundLight Rust server | Powered by AMP is running Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does My SoundLight Rust server | Powered by AMP stay online?

Currently offline, My SoundLight Rust server | Powered by AMP was last seen 24 days 15 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 3 October 2026.

Wipe days

How often does a wipe happen on My SoundLight Rust server | Powered by AMP, and at what time?

Too few wipes are on record for My SoundLight Rust server | Powered by AMP to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 24 days 17 hours ago.

How does My SoundLight Rust server | Powered by AMP look on the day of a wipe?

Recent wipes on average reached 0 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Where it appears

What should you understand from the tags My SoundLight Rust server | Powered by AMP carries?

These are the tags My SoundLight Rust server | Powered by AMP makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): It has 30 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^p (PvE): You fight the world, not other players. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does My SoundLight Rust server | Powered by AMP appear in?

The Rust Data Lab lists that include My SoundLight Rust server | Powered by AMP are: Rust community servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Player counts

How does My SoundLight Rust server | Powered by AMP compare with other servers in the rankings?

Player hours over the last week put My SoundLight Rust server | Powered by AMP at #16,004, inside the top 70% of ranked servers.

How many players does My SoundLight Rust server | Powered by AMP have at the moment?

My SoundLight Rust server | Powered by AMP is offline at the moment; the last sighting was 24 days 15 hours ago.

How to join

How can you connect to My SoundLight Rust server | Powered by AMP?

Open the console with F1 in Rust and type client.connect 51.89.37.162:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp30
Max players It has 30 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Gameplay

^p
PvE You fight the world, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.