Rust Data LabData lab · live
Live readings Servers11,641 Players44,965 Populated3,093 Fresh wipes · 3h105 Sampled every 5 min

Element card · group Community · atomic number 16,599, its rank

DaGaHa

Offline 51.9.119.86:28015 checked 33d ago

Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average0peak –
Rank · atomic number#16,599top 71%
Last wipe33d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 07:16 UTC33d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 291
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 526 on average 291/ 300
  2. 2 Ru Rustoria.co - … 269
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 269/ 250
  3. 3 Ru Rusty Moose |E… 24
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 24/ 250
  4. 4 Ru Rustoria.co - … 21
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 278 on average 21/ 250
  5. 5 Ru Rustafied.com … 39
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 39/ 100
  6. 6 Ru Rustoria.co - … 125
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 247 on average 125/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on DaGaHa?

Generated by the game, the map on DaGaHa is procedural.

What rules has DaGaHa set, and what settings are in force?

The name of DaGaHa carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

About the server

What region hosts DaGaHa?

There is no region on record for DaGaHa. Rust Data Lab shows a server's stated location, not a verified position of the machine. 51.9.119.86:28015 is the address it uses.

Which Rust version is DaGaHa on?

On Windows, DaGaHa is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does DaGaHa stay online?

DaGaHa is not online at the moment; the last sighting was 33 days ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 26 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does DaGaHa wipe, and how often?

The record holds too few of DaGaHa's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 33 days ago the current world was made.

On DaGaHa, what happens when wipe day arrives?

At their busiest, recent wipes averaged 0 players. The latest wipe's peak fell 0 hours after it began.

Where it appears

What should you understand from the tags DaGaHa carries?

The game's server browser reads the tags DaGaHa publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): 150 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does DaGaHa appear in?

You will find DaGaHa on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does DaGaHa hold among Rust servers?

Player hours over the last week put DaGaHa at #16,599, inside the top 71% of ranked servers.

What does the current player count on DaGaHa tell you?

The last recorded sighting of DaGaHa was 33 days ago, and it is offline now.

Connection

How can you connect to DaGaHa?

You can connect by pressing F1 in Rust and entering client.connect 51.9.119.86:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players 150 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.