Rust Data LabData lab · live
Live readings Servers11,659 Players33,003 Populated2,823 Fresh wipes · 3h78 Sampled every 5 min

Element card · group Community · atomic number 15,349, its rank

The =NsS= Clan RUST Server

Offline 52.144.109.210:28015 checked 4d ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,349top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 03:46 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 Ru Rustoria.co - … 24
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  5. 5 Ru Rustafied.com … 12
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  6. 6 Ru Rustoria.co - … 26
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Quick answers

from the figures on this page

Server setup

What map is in play on The =NsS= Clan RUST Server?

A procedural map of size 4,750 with seed 3250 runs on The =NsS= Clan RUST Server, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on The =NsS= Clan RUST Server?

The name of The =NsS= Clan RUST Server carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

In what location does The =NsS= Clan RUST Server sit?

Nothing about a region is published by The =NsS= Clan RUST Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 52.144.109.210:28015.

On what Rust version does The =NsS= Clan RUST Server operate?

Rust network protocol 2635 and build 168909 on Windows is what The =NsS= Clan RUST Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is The =NsS= Clan RUST Server for staying online?

Currently offline, The =NsS= Clan RUST Server was last seen 4 days ago. For the last 7 full days, 76 of 168 hours were online, giving 45% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on The =NsS= Clan RUST Server, and at what time?

The record holds too few of The =NsS= Clan RUST Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days ago.

How does The =NsS= Clan RUST Server look on the day of a wipe?

Recent wipes on average reached 0 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Where it appears

What should you understand from the tags The =NsS= Clan RUST Server carries?

These are the tags The =NsS= Clan RUST Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does The =NsS= Clan RUST Server appear in?

You will find The =NsS= Clan RUST Server on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does The =NsS= Clan RUST Server hold among Rust servers?

The seven-day player-hours table has The =NsS= Clan RUST Server at #15,349, in the top 69% of ranked servers.

What does the current player count on The =NsS= Clan RUST Server tell you?

The last recorded sighting of The =NsS= Clan RUST Server was 4 days ago, and it is offline now. The past week gives an average of 0 players.

How to join

What steps get you onto The =NsS= Clan RUST Server?

Open the console with F1 in Rust and type client.connect 52.144.109.210:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.