Element card · group Community · atomic number 15,502, its rank
E2E Test Server
Offline 52.159.246.1:28015 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on E2E Test Server?
The map on E2E Test Server is procedural, made by the game.
What settings and rules apply on E2E Test Server?
No gather rate appears in the name of E2E Test Server. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.
About the server
In what location does E2E Test Server sit?
No region is published by E2E Test Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 52.159.246.1:28015.
On what Rust version does E2E Test Server operate?
Rust network protocol 2633 and build 164530 on Linux is what E2E Test Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does E2E Test Server stay online?
Currently offline, E2E Test Server was last seen 38 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 20 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
How often does a wipe happen on E2E Test Server, and at what time?
Too few wipes are on record for E2E Test Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 38 days 15 hours ago.
Tags, lists
How should you read the tags on E2E Test Server?
gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): 4 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank: that is the tag list E2E Test Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does E2E Test Server come up?
The Rust Data Lab lists that include E2E Test Server are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, where does E2E Test Server place?
The seven-day player-hours table has E2E Test Server at #15,502, in the top – of ranked servers.
How full is E2E Test Server right now?
The last recorded sighting of E2E Test Server was 38 days 15 hours ago, and it is offline now.
How to join
How can you connect to E2E Test Server?
You can connect by pressing F1 in Rust and entering client.connect 52.159.246.1:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.