Element card · group Modded · atomic number 14,611, its rank
Test
Offline EU 54.37.128.210:35555 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 65% of all ranked servers, top 85% in EU, and #499 of the trio servers (top 80%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 06:27 UTC7d ago | 1 | – | running | 1 |
| Wed 21 Oct, 08:43 UTC8d ago | 1 | – | 0.9 days | 0 |
| Sat 17 Oct, 08:15 UTC12d ago | 1 | held half | 4 days | 1 |
| Fri 16 Oct, 10:36 UTC13d ago | 1 | – | 0.9 days | 1 |
| Thu 8 Oct, 20:44 UTC20d ago | 1 | halved by day 1 | 7.6 days | 0 |
| Thu 8 Oct, 08:37 UTC21d ago | 1 | – | 0.5 days | 0 |
| Fri 2 Oct, 10:34 UTC27d ago | 2 | – | 5.9 days | 0 |
| Tue 29 Sep, 08:17 UTC30d ago | 1 | halved by day 2 | 3.1 days | 0 |
| Thu 24 Sep, 19:04 UTC34d ago | 4 | halved by day 1 | 4.6 days | 1 |
| Thu 24 Sep, 10:12 UTC35d ago | 4 | – | 0.4 days | 1 |
| Wed 23 Sep, 09:12 UTC36d ago | 2 | – | 1 days | 1 |
| Fri 18 Sep, 08:52 UTC41d ago | 1 | halved by day 1 | 5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Test?
Test runs a procedural map of size 1,400 with seed 61283182; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: The Smallest Rust Map.
What settings and rules apply on Test?
No gather rate appears in the name of Test. The group cap is 3 players (trio). survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server details
In what location does Test sit?
Test gives Europe as its location, using the EU tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 54.37.128.210:35555 is the address it uses.
Which Rust version is Test on?
On Linux, Test is running Rust network protocol 2635 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Test stay up, and how reliable is its uptime?
Currently offline, Test was last seen 2 days 8 hours ago. It was online for 40 of 168 hours in the last 7 full days, which is 24% uptime. It first appeared to Rust Data Lab on 14 September 2026.
Wipe schedule
What is the wiping pattern on Test?
There is no next wipe to predict for Test, which wipes at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 7 days 11 hours ago the current world was made.
On Test, what happens when wipe day arrives?
At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.
Where it appears
Which meanings sit behind the tags on Test?
These are the tags Test makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts3 (Group limit): Teams cap at 3 players; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): The server browser files it under Europe. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Test appear in?
You will find Test on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured and Trio Rust servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 2 weeks.
Player counts
How does Test compare with other servers in the rankings?
Test is #14,611 on seven-day player hours, #2,477 in Europe, and in the top 65% of all ranked servers. The trio ranking puts it at #499.
How full is Test right now?
The last recorded sighting of Test was 2 days 8 hours ago, and it is offline now. A seven-day sample gives 0 players on average and 1 at the top.
Connection
What is the way to join Test?
In Rust, press F1 and enter client.connect 54.37.128.210:35555. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://discord.com/invite/fNSphY5pnU.
