Element card · group Modded · atomic number 14,838, its rank
RUSTTEMA | DEV
Online 54.38.113.236:28115 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 67% of all ranked servers, and #598 of the quad servers (top 72%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on RUSTTEMA | DEV?
A procedural map runs on RUSTTEMA | DEV, generated by the game.
What settings and rules apply on RUSTTEMA | DEV?
Nothing in the name of RUSTTEMA | DEV gives a gather rate. You get up to 4 players per group (quad). Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.
Server facts
In what location does RUSTTEMA | DEV sit?
No region is published by RUSTTEMA | DEV. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 54.38.113.236:28115.
Which Rust version is RUSTTEMA | DEV on?
Rust network protocol 2634 and build 167781 on Linux is what RUSTTEMA | DEV uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does RUSTTEMA | DEV stay online?
At the moment, RUSTTEMA | DEV is online. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 21 October 2026.
Wipe days
What is the wiping pattern on RUSTTEMA | DEV?
The record holds too few of RUSTTEMA | DEV's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 7 days 22 hours ago.
Lists and tags
How should you read the tags on RUSTTEMA | DEV?
gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts4 (Group limit): The team limit is 4; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list RUSTTEMA | DEV publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does RUSTTEMA | DEV appear in?
The Rust Data Lab lists that include RUSTTEMA | DEV are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks.
Player counts
Against other Rust servers, where does RUSTTEMA | DEV place?
RUSTTEMA | DEV sits at #14,838 for seven-day player hours, placing it in the top 67% of ranked servers. Within quad, its rank is #598.
How full is RUSTTEMA | DEV right now?
At the moment RUSTTEMA | DEV has 0 of its 50 slots filled. The week's figures average 0 players and top out at 1.
How to join
How can you connect to RUSTTEMA | DEV?
In Rust, press F1 and enter client.connect 54.38.113.236:28115. Or click Launch Rust here to open Rust via Steam and connect automatically.