Rust Data LabData lab · live
Live readings Servers11,693 Players51,221 Populated3,071 Fresh wipes · 3h109 Sampled every 5 min

Element card · group Community · atomic number 15,269, its rank

Matt's Rust

Online 54.39.51.107:30000 checked 13m ago

Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,269top 69%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123403:0012:0022:0006:0015:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040003:0012:0022:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct8 Oct13 Oct19 Oct24 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 58
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 486 on average 58/ 250
  2. 2 Ru Rustoria.co - … 97
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average 97/ 200
  3. 3 Ru Rusty Moose |E… 290
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 290/ 350
  4. 4 Ru Rustafied.com … 15
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average 15/ 100
  5. 5 Ru Rustoria.co - … 358
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 358/ 450
  6. 6 Ru Rustoria.co - … 279
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average 279/ 325

Quick answers

from the figures on this page

Settings and map

What map is in play on Matt's Rust?

A procedural map of size 3,000 with seed 1679882896 runs on Matt's Rust, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is Matt's Rust configured, and what rules apply?

The name of Matt's Rust carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

Which location is Matt's Rust based in?

No region is published by Matt's Rust. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 54.39.51.107:30000.

On what Rust version does Matt's Rust operate?

On Linux, Matt's Rust is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Matt's Rust for staying online?

At the moment, Matt's Rust is online. According to the uptime it reports, the last restart was about 8 days 11 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 2 October 2026.

Does Matt's Rust hold a steady performance?

Server fps averaged 182 over the last 48 hours, with 157 as the lowest. The maximum entity count was 45,731, covering buildings, deployables and all else in the world. The highest memory usage was 2,474 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

How often does a wipe happen on Matt's Rust, and at what time?

The record holds too few of Matt's Rust's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 days ago.

Where it appears

Which meanings sit behind the tags on Matt's Rust?

gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set: that is the tag list Matt's Rust publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Matt's Rust appear in?

The Rust Data Lab lists that include Matt's Rust are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Matt's Rust hold among Rust servers?

Matt's Rust sits at #15,269 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does Matt's Rust have at the moment?

Of 40 slots, 0 are taken on Matt's Rust right now. The past week gives an average of 0 players.

How to join

What is the way to join Matt's Rust?

In Rust, press F1 and enter client.connect 54.39.51.107:30000. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players 40 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build It runs build 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.