Rust Data LabData lab · live
Live readings Servers11,736 Players72,836 Populated3,680 Fresh wipes · 3h131 Sampled every 5 min

Element card · group Modded · atomic number 15,929, its rank

[UA] TEST U DIE ;)

Offline 57.128.210.53:28067 checked 20d ago

weekly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average0peak –
Rank · atomic number#15,929top 72%
Last wipe22d agoweekly schedule
Next wipe5d 23hTue 3 Nov, 12:21 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 12:21 UTC, in 5d 23h. Its weekly schedule tag · low confidence

usual gap2.6 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak1players, last three wipes
crowd held33%else halves by day 1.5

Coming wipes

  1. 5d 23hTue 3 Nov, 12:21 UTC
  2. 8d 5hThu 5 Nov, 19:00 UTCFW
  3. 12d 23hTue 10 Nov, 12:21 UTC
  4. 19d 23hTue 17 Nov, 12:21 UTC
  5. 26d 23hTue 24 Nov, 12:21 UTC
  6. 33d 23hTue 1 Dec, 12:21 UTC
  7. 36d 5hThu 3 Dec, 19:00 UTCFW
  8. 40d 23hTue 8 Dec, 12:21 UTC

The first 48 hours of its last wipes

Tue 6 OctMon 5 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 12:21 UTC22d ago 1 – running 0
Mon 5 Oct, 10:36 UTC23d ago 1 – 1.1 days 0
Thu 1 Oct, 18:03 UTC FW26d ago 2 held half 3.7 days 0
Mon 28 Sep, 12:49 UTC30d ago 2 halved by day 2 3.2 days 1
Sat 26 Sep, 20:12 UTC31d ago 2 – 1.7 days 0
Thu 24 Sep, 06:50 UTC34d ago 4 halved by day 1 2.6 days 0
Tue 22 Sep, 19:54 UTC35d ago 4 – 1.5 days 0
Mon 14 Sep, 16:50 UTC43d ago 1 halved by day 3 8.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru RustSpain.com … 14
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  4. 4 Wi [NA] Willjum's… 7
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  5. 5 Wi [EU] Willjum's… 8
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Quick answers

from the figures on this page

Settings and map

What map is in play on [UA] TEST U DIE ;)?

A procedural map of size 4,500 with seed 831201459 runs on [UA] TEST U DIE ;), generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is [UA] TEST U DIE ;) configured, and what rules apply?

Nothing in the name of [UA] TEST U DIE ;) gives a gather rate. Groups top out at 32 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server facts

In what location does [UA] TEST U DIE ;) sit?

There is no region on record for [UA] TEST U DIE ;). The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 57.128.210.53:28067.

On what Rust version does [UA] TEST U DIE ;) operate?

Rust network protocol 2634 and build 166652 on Linux is what [UA] TEST U DIE ;) uses. The protocol must match for you to join; Steam will update your game.

How dependable is [UA] TEST U DIE ;) for staying online?

[UA] TEST U DIE ;) is not online at the moment; the last sighting was 20 days 10 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipes and resets

When does [UA] TEST U DIE ;) wipe, and how often?

The prediction for [UA] TEST U DIE ;) follows its tag, as too few wipes are on record to confirm the schedule. The wipe after this one is due on Tuesday 3 November at 12:21 UTC. The world it is running now dates from 22 days ago. Weekly wipes are what its tags advertise.

What does a typical wipe day on [UA] TEST U DIE ;) involve?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. In the other cases, half the peak was lost by day 1.5.

Lists and tags

What should you understand from the tags [UA] TEST U DIE ;) carries?

gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): Player slots: 200; ts32 (Group limit): The team limit is 32; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^w (Weekly): Wipes happen once a week; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list [UA] TEST U DIE ;) publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [UA] TEST U DIE ;) appear in?

You will find [UA] TEST U DIE ;) on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Population

What position does [UA] TEST U DIE ;) hold among Rust servers?

[UA] TEST U DIE ;) sits at #15,929 for seven-day player hours, placing it in the top 72% of ranked servers.

How many players does [UA] TEST U DIE ;) have at the moment?

No live signal from [UA] TEST U DIE ;) right now, which was last seen 20 days 10 hours ago.

How to join

What is the way to join [UA] TEST U DIE ;)?

In Rust, press F1 and enter client.connect 57.128.210.53:28067. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://discord.com/invite/Jxqy3KceWH.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^w,gmrust,cs166652,ts32,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players Player slots: 200.
ts32
Group limit The team limit is 32.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build The game build is 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly Wipes happen once a week.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.