Rust Data LabData lab · live
Live readings Servers11,617 Players34,993 Populated2,836 Fresh wipes · 3h74 Sampled every 5 min

Element card · group Community · atomic number 14,524, its rank

RUST PVE [RU] staging

Offline 57.129.14.116:28015 checked 18d ago

Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#14,524top 66%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct11 Oct14 Oct17 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 12:35 UTC18d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 194
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 537 on average 194/ 250
  2. 2 Ru Rustoria.co - … 176
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 176/ 200
  3. 3 Ru Rusty Moose |E… 15
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 15/ 250
  4. 4 Ru Rustoria.co - … 15
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 281 on average 15/ 250
  5. 5 Ru Rustafied.com … 16
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 16/ 100
  6. 6 Ru Rustoria.co - … 98
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 98/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on RUST PVE [RU] staging?

The map on RUST PVE [RU] staging is procedural, made by the game.

What rules has RUST PVE [RU] staging set, and what settings are in force?

Nothing in the name of RUST PVE [RU] staging gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server details

In what location does RUST PVE [RU] staging sit?

The name of RUST PVE [RU] staging points to Europe, even without a region tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 57.129.14.116:28015.

Which Rust version is RUST PVE [RU] staging on?

Rust network protocol 2635 and build 167519 on Windows is what RUST PVE [RU] staging uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does RUST PVE [RU] staging stay online?

RUST PVE [RU] staging is not online at the moment; the last sighting was 18 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 26 September 2026.

Wipes and resets

What is the wiping pattern on RUST PVE [RU] staging?

RUST PVE [RU] staging's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 18 days 18 hours ago the current world was made.

How does RUST PVE [RU] staging look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in.

Where it appears

What should you understand from the tags RUST PVE [RU] staging carries?

gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs167519 (Build): The game build is 167519; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set: that is the tag list RUST PVE [RU] staging publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does RUST PVE [RU] staging come up?

The Rust Data Lab lists that include RUST PVE [RU] staging are: EU Rust servers, measured and Rust community servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does RUST PVE [RU] staging place?

The seven-day player-hours table has RUST PVE [RU] staging at #14,524, in the top 66% of ranked servers.

What does the current player count on RUST PVE [RU] staging tell you?

RUST PVE [RU] staging is offline at the moment; the last sighting was 18 days 17 hours ago.

Connection

What is the way to join RUST PVE [RU] staging?

In Rust, press F1 and enter client.connect 57.129.14.116:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs167519,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players 500 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs167519
Build The game build is 167519.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.