Rust Data LabData lab · live
Live readings Servers11,853 Players82,944 Populated3,958 Fresh wipes · 3h166 Sampled every 5 min

Element card · group Modded · atomic number 7,964, its rank

RCE-RustCoreEsport

Online 57.129.186.69:28015 checked 11m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 3
Rank · atomic number#7,964top 36%
No wipesresets9 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 16:14 UTC4h ago – – – 1
Tue 27 Oct, 15:37 UTC5h ago – – – 1
Tue 27 Oct, 14:56 UTC5h ago – – – 0
Mon 26 Oct, 17:41 UTC1d ago – – – 0
Mon 26 Oct, 14:30 UTC1d ago – – – 1
Mon 26 Oct, 13:19 UTC1d ago – – – 1
Sun 25 Oct, 12:54 UTC2d ago – – – 0
Sun 25 Oct, 09:22 UTC2d ago – – – 0
Sat 24 Oct, 14:30 UTC3d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2 Eu EU Hub 01 8
    EU Hub 01 EU · groups of 1000+ · 22 on average 8/ 3,300
  3. 3 Pi Pizdaboling 1
    Pizdaboling groups of 8+ · 3 on average 1/ 15
  4. 4 As A Shockbyte Ru… 1
    A Shockbyte Rust Server groups of 8+ · 3 on average 1/ 40
  5. 5 Xm [IR][1X] Mz RU… 4
    [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ groups of 8+ · 1x · 3 on average 4/ 50
  6. 6 Ru 404 RUST / ДЛЯ… 2
    404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 28.10 EU · groups of 8+ · monthly · 2 on average 2/ 300

Quick answers

from the figures on this page

Server setup

What map is in play on RCE-RustCoreEsport?

A procedural map of size 1,000 with seed 1403589967 runs on RCE-RustCoreEsport, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has RCE-RustCoreEsport set, and what settings are in force?

Nothing in the name of RCE-RustCoreEsport gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server details

In what location does RCE-RustCoreEsport sit?

There is no region on record for RCE-RustCoreEsport. Rust Data Lab shows a server's stated location, not a verified position of the machine. 57.129.186.69:28015 is the address it uses.

On what Rust version does RCE-RustCoreEsport operate?

Rust network protocol 2635 and build 168909 on Linux is what RCE-RustCoreEsport uses. The protocol must match for you to join; Steam will update your game.

Does RCE-RustCoreEsport stay up, and how reliable is its uptime?

RCE-RustCoreEsport is live as of now. The uptime it reports suggests it restarted roughly 2 hours ago. For the last 2 full days, 46 of 48 hours were online, giving 96% uptime. The first sighting by Rust Data Lab was on 24 October 2026.

Is RCE-RustCoreEsport known for smooth running?

In the last 48 hours, it averaged 183 server fps, with a low of 86. The maximum entity count was 63,859, covering buildings, deployables and all else in the world. Memory use peaked at 1,959 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

When does RCE-RustCoreEsport wipe, and how often?

No wipe schedule exists for RCE-RustCoreEsport: its world is remade every few hours, and a reset of that kind is not a wipe.

Tags, lists

Which meanings sit behind the tags on RCE-RustCoreEsport?

These are the tags RCE-RustCoreEsport makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does RCE-RustCoreEsport appear in?

The Rust Data Lab lists that include RCE-RustCoreEsport are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player numbers

What position does RCE-RustCoreEsport hold among Rust servers?

RCE-RustCoreEsport sits at #7,964 for seven-day player hours, placing it in the top 36% of ranked servers.

How full is RCE-RustCoreEsport right now?

At the moment RCE-RustCoreEsport has 0 of its 50 slots filled. A seven-day sample gives 0 players on average and 3 at the top. Over 48 hours, the highest average fell at 16:00 UTC, at 2 players.

Getting on

What steps get you onto RCE-RustCoreEsport?

In Rust, press F1 and enter client.connect 57.129.186.69:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.