Rust Data LabData lab · live
Live readings Servers11,702 Players66,491 Populated3,572 Fresh wipes · 3h111 Sampled every 5 min

Element card · group Community · atomic number 15,177, its rank

RU_SERVER_STOK

Offline 57.131.43.246:28015 checked 18d ago

oxide
Join the experiment
Atomic mass · players now 1/ 1000 0% full Room to join
7-day average0peak –
Rank · atomic number#15,177top 69%
Last wipe18d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 657
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 541 on average 657/ 675
  2. 2 Ru Rustoria.co - … 433
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 433/ 425
  3. 3 Ru Rustoria.co - … 43
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 310 on average 43/ 250
  4. 4 Ru Rusty Moose |E… 48
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 310 on average 48/ 250
  5. 5 Ru Rustoria.co - … 183
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 270 on average 183/ 200
  6. 6 Ru Rustafied.com … 111
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average 111/ 125

Quick answers

from the figures on this page

Settings and map

What map is in play on RU_SERVER_STOK?

Generated by the game, the map on RU_SERVER_STOK is procedural.

What settings and rules apply on RU_SERVER_STOK?

The name of RU_SERVER_STOK carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server details

What region hosts RU_SERVER_STOK?

No region is published by RU_SERVER_STOK. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 57.131.43.246:28015 is the address it uses.

Which Rust version is RU_SERVER_STOK on?

On Windows, RU_SERVER_STOK is running Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is RU_SERVER_STOK for staying online?

Currently offline, RU_SERVER_STOK was last seen 18 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 9 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on RU_SERVER_STOK?

Too few wipes are on record for RU_SERVER_STOK to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 18 days 16 hours ago.

Tags, lists

How should you read the tags on RU_SERVER_STOK?

The game's server browser reads the tags RU_SERVER_STOK publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp1000 (Max players): Player slots: 1,000; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): It runs build 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does RU_SERVER_STOK come up?

The Rust Data Lab lists that include RU_SERVER_STOK are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

Player counts

What position does RU_SERVER_STOK hold among Rust servers?

Player hours over the last week put RU_SERVER_STOK at #15,177, inside the top 69% of ranked servers.

How many players does RU_SERVER_STOK have at the moment?

The last recorded sighting of RU_SERVER_STOK was 18 days 3 hours ago, and it is offline now.

Connection

What steps get you onto RU_SERVER_STOK?

Open the console with F1 in Rust and type client.connect 57.131.43.246:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust style.
mp1000
Max players Player slots: 1,000.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167398
Build It runs build 167398.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.