Element card · group Community · atomic number 14,497, its rank
Test Server
Offline 58.10.250.84:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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5
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Quick answers
from the figures on this pageSettings and map
What map is in play on Test Server?
Generated by the game, the map on Test Server is procedural.
What rules has Test Server set, and what settings are in force?
The name of Test Server carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.
Server facts
In what location does Test Server sit?
No region is published by Test Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 58.10.250.84:28015.
Which Rust version is Test Server on?
On Windows, Test Server is running Rust network protocol 2633 and build 165217. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Test Server stay online?
Right now Test Server is offline, with its last appearance 29 days 9 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 29 September 2026.
Wipe schedule
What is the wiping pattern on Test Server?
Test Server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 29 days 9 hours ago.
Lists and tags
What should you understand from the tags Test Server carries?
The game's server browser reads the tags Test Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Test Server appear in?
The Rust Data Lab lists that include Test Server are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
Against other Rust servers, where does Test Server place?
Player hours over the last week put Test Server at #14,497, inside the top 61% of ranked servers.
What does the current player count on Test Server tell you?
No live signal from Test Server right now, which was last seen 29 days 9 hours ago.
Connection
What is the way to join Test Server?
In Rust, press F1 and enter client.connect 58.10.250.84:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.