Element card · group Vanilla · atomic number 397, its rank
[JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21
Online EA 58.191.44.84:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 2% of all ranked servers, top 2% in EA, and #45 of the trio servers (top 7%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Wednesday 28 October, 02:46 UTC, in 7h. Every Wednesday at 02:46 UTC · high confidence
Coming wipes
- 7hWed 28 Oct, 02:46 UTC
- 7d 7hWed 4 Nov, 02:46 UTC
- 8d 23hThu 5 Nov, 19:00 UTCFW
- 14d 7hWed 11 Nov, 02:46 UTC
- 21d 7hWed 18 Nov, 02:46 UTC
- 28d 7hWed 25 Nov, 02:46 UTC
- 35d 7hWed 2 Dec, 02:46 UTC
- 36d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 178, 11 hours in, with 32 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 02:46 UTC6d ago | 178+32 queue | – | running | 0 |
| Wed 14 Oct, 02:46 UTC13d ago | 179+31 queue | halved by day 2 | 7 days | 0 |
| Wed 7 Oct, 02:46 UTC20d ago | 178+35 queue | halved by day 3 | 7 days | 0 |
| Fri 2 Oct, 02:45 UTC25d ago | 150+10 queue | halved by day 3 | 5 days | 1 |
| Thu 1 Oct, 18:26 UTC FW26d ago | 150+10 queue | – | 0.3 days | 3 |
| Wed 23 Sep, 02:46 UTC34d ago | 180+36 queue | halved by day 4 | 8.7 days | 2 |
| Wed 16 Sep, 01:35 UTC41d ago | 164+46 queue | halved by day 3 | 7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21?
Custom map on [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21, size 3,900: the map file is published, so this page offers it for download.
What settings and rules apply on [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21?
No gather rate appears in the name of [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21. You get up to 3 players per group (trio). survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. The plugin count is Oxide. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. The VAC anti-cheat from Valve is enabled.
Server facts
In what location does [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21 sit?
[JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21 gives Asia as its location, using the EA tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 58.191.44.84:28015 is the address it uses.
Which Rust version is [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21 on?
On Linux, [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21 is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
Does [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21 stay up, and how reliable is its uptime?
At the moment, [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21 is online. According to the uptime it reports, the last restart was about 21 hours ago. It was online for 166 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
How well does [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21 perform?
Server fps averaged 43 over the last 48 hours, with 21 as the lowest. Buildings, deployables and everything else in the world added up to as many as 143,441 entities. The highest memory usage was 3,945 MB. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
What is the wiping pattern on [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21?
Wipes on [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21 follow this rhythm: every Wednesday at 02:46 UTC. The wipe after this one is due on Wednesday 28 October at 02:46 UTC. 6 days 16 hours ago the current world was made. The tags state that wipes happen weekly.
What does a typical wipe day on [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21 involve?
Averaged across its recent wipes, the busiest point drew 178 players. 11 hours after the latest wipe the crowd peaked, and a further 32 waited in the queue. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 3 when it didn't hold.
Lists and tags
How should you read the tags on [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21?
gmvanilla (Game mode): Survival, vanilla style; mp180 (Max players): 180 is the slot count; ts3 (Group limit): Teams cap at 3 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^w (Weekly): It wipes weekly; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): The plugin framework in use is Oxide (uMod); EA (East Asia): East Asia is where the browser lists this server; rustmaps (Custom tag): A plugin or the owner set this tag; it is not standard Rust: that is the tag list [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21 appear in?
You will find [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21 on the following Rust Data Lab lists: Rust community servers, measured, Trio Rust servers, measured live and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Average players: 25+ on average.
Whose server is [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21?
Sharing its sorayu.me hostname with 1 other server we track, [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21 is most likely run by the same operator as that one.
Population
What position does [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21 hold among Rust servers?
Seven-day player hours place [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21 at #397 overall, #11 in Asia and in the top 2% of ranked servers. The trio ranking puts it at #45.
What does the current player count on [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21 tell you?
[JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21 currently shows 2 players across 180 slots. A seven-day sample gives 41 players on average and 178 at the top. The busiest point in the last 48 hours came at 14:00 UTC, averaging 26 players.
How to join
How can you connect to [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21?
You can connect by pressing F1 in Rust and entering client.connect 58.191.44.84:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://sorayu.me/.
