Rust Data LabData lab · live
Live readings Servers11,694 Players35,972 Populated2,914 Fresh wipes · 3h94 Sampled every 5 min

Element card · group Vanilla · atomic number 15,502, its rank

SW

Offline 59.3.78.126:28015 checked 38d ago

vanilla
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,502no region published
Last wipe38d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 15:57 UTC38d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 160
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 555 on average 160/ 250
  2. 2 Ru Rustoria.co - … 95
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 95/ 200
  3. 3 Ru Rusty Moose |E… 15
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 15/ 250
  4. 4 Ru Rustoria.co - … 17
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 286 on average 17/ 250
  5. 5 Ru Rustafied.com … 15
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 15/ 100
  6. 6 Ru Rustoria.co - … 17
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 17/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on SW?

The map on SW is procedural at size 4,250 with seed 1726139721, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is SW configured, and what rules apply?

No gather rate appears in the name of SW. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. The server describes itself as vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.

Server details

In what location does SW sit?

There is no region on record for SW. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 59.3.78.126:28015.

On what Rust version does SW operate?

Rust network protocol 2633 and build 164924 on Windows is what SW uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does SW stay up, and how reliable is its uptime?

Currently offline, SW was last seen 38 days 10 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 16 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on SW, and at what time?

SW's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 38 days 11 hours ago.

How does SW look on the day of a wipe?

At their busiest, recent wipes averaged 0 players. 1 hours after the latest wipe, the crowd peaked.

Lists and tags

What should you understand from the tags SW carries?

These are the tags SW makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164924 (Build): It runs build 164924; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does SW appear in?

You will find SW on the following Rust Data Lab lists: Rust community servers, measured and Vanilla Rust servers, measured. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Population

What position does SW hold among Rust servers?

SW sits at #15,502 for seven-day player hours, placing it in the top – of ranked servers.

How full is SW right now?

SW is offline at the moment; the last sighting was 38 days 10 hours ago.

How to join

What steps get you onto SW?

Open the console with F1 in Rust and type client.connect 59.3.78.126:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^v,gmvanilla,cs164924,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs164924
Build It runs build 164924.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.