Rust Data LabData lab · live
Live readings Servers11,612 Players36,584 Populated2,915 Fresh wipes · 3h70 Sampled every 5 min

Element card · group Community · atomic number 7,936, its rank

c1tas

Offline 60.111.53.135:28015 checked 3h ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak 1
Rank · atomic number#7,936top 36%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75111:0023:0005:0010:0000:0003:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.8 daysbetween real wipes
on rhythm43%of its recent wipes
wipe-day peak1players, last three wipes
crowd held67%else halves by day 5

The first 48 hours of its last wipes

Mon 26 OctWed 21 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 11:44 UTC19h ago – – running 0
Mon 26 Oct, 00:09 UTC3d ago 1 held half 2.5 days 0
Wed 21 Oct, 08:37 UTC7d ago 1 – 4.6 days 0
Thu 1 Oct, 19:57 UTC FW27d ago 1 held half 19.5 days 0
Thu 24 Sep, 19:04 UTC34d ago 1 halved by day 5 7 days 0
Sat 19 Sep, 22:54 UTC39d ago 1 – 4.8 days 0
Tue 15 Sep, 12:22 UTC43d ago 1 halved by day 1 4.4 days 0
Thu 3 Sep, 20:19 UTC FW55d ago – – 11.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 209
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 531 on average 209/ 250
  2. 2 Ru Rustoria.co - … 200
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 200/ 225
  3. 3 Ru Rusty Moose |E… 17
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 17/ 250
  4. 4 Ru Rustoria.co - … 18
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 280 on average 18/ 250
  5. 5 Ru Rustafied.com … 19
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 19/ 100
  6. 6 Ru Rustoria.co - … 105
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 105/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on c1tas?

A procedural map runs on c1tas, generated by the game.

What rules has c1tas set, and what settings are in force?

The name of c1tas carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

In what location does c1tas sit?

Nothing about a region is published by c1tas. Rust Data Lab shows a server's stated location, not a verified position of the machine. 60.111.53.135:28015 is the address it uses.

What Rust version does c1tas currently run?

Rust network protocol 2635 and build 169097 on Windows is what c1tas uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is c1tas for staying online?

Currently offline, c1tas was last seen 3 hours ago. It was online for 33 of 168 hours in the last 7 full days, which is 20% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipes and resets

How often does a wipe happen on c1tas, and at what time?

No next wipe can be predicted on c1tas: its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 3 days 4 hours ago the current world was made.

What does a typical wipe day on c1tas involve?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 3 hours after it began. Above half the peak until the next wipe: that held in 67% of its recent wipes. Where it did not hold, the crowd dropped below half by day 5.

Tags, lists

How should you read the tags on c1tas?

These are the tags c1tas makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs169097 (Build): It runs build 169097; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does c1tas come up?

You will find c1tas on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

What position does c1tas hold among Rust servers?

c1tas sits at #7,936 for seven-day player hours, placing it in the top 36% of ranked servers.

How many players does c1tas have at the moment?

No live signal from c1tas right now, which was last seen 3 hours ago. The week's figures average 0 players and top out at 1. Peak time in the past 48 hours: 23:00 UTC, when the average was 1 players.

Getting on

What steps get you onto c1tas?

You can connect by pressing F1 in Rust and entering client.connect 60.111.53.135:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs169097,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs169097
Build It runs build 169097.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.