Element card · group Community · atomic number 13,027, its rank
Kakapo_server
Offline 60.150.188.67:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on Kakapo_server?
A procedural map runs on Kakapo_server, generated by the game.
What rules has Kakapo_server set, and what settings are in force?
Nothing in the name of Kakapo_server gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
Server facts
Which location is Kakapo_server based in?
No region is published by Kakapo_server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 60.150.188.67:28015.
What Rust version does Kakapo_server currently run?
Rust network protocol 2634 and build 167781 on Windows is what Kakapo_server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Kakapo_server for staying online?
Right now Kakapo_server is offline, with its last appearance 13 days 20 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 4 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
How often does a wipe happen on Kakapo_server, and at what time?
Kakapo_server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 23 days 6 hours ago the current world was made.
Lists and tags
How should you read the tags on Kakapo_server?
These are the tags Kakapo_server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): It has 500 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Kakapo_server appear in?
The Rust Data Lab lists that include Kakapo_server are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, where does Kakapo_server place?
Player hours over the last week put Kakapo_server at #13,027, inside the top 60% of ranked servers.
What does the current player count on Kakapo_server tell you?
No live signal from Kakapo_server right now, which was last seen 13 days 20 hours ago.
Connection
What is the way to join Kakapo_server?
Open the console with F1 in Rust and type client.connect 60.150.188.67:28015. The Launch Rust button on this page does the same job through Steam.