Rust Data LabData lab · live
Live readings Servers11,672 Players47,205 Populated2,988 Fresh wipes · 3h97 Sampled every 5 min

Element card · group PvE · atomic number 15,980, its rank

My Rust Server

Offline 60.210.144.159:28015 checked 23d ago

pve
Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,980top 71%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ab ABYSS | PvE | … 64
    ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 52 on average 64/ 200
  2. 2 Ru [EU] RustEZ Pu… 6
    [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 31 on average 6/ 200
  3. 3 Ru [US] RustEZ Pu… 40
    [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 30 on average 40/ 200
  4. 4 萌新 【云梦泽PVE】萌新学习|土… 15
    【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 15/ 200
  5. 5 Sk [PvE] Skyline … 16
    [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 21 on average 16/ 150
  6. 6 Ru [EU/GER] Rust … 6
    [EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 16 on average 6/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on My Rust Server?

The map on My Rust Server is procedural, made by the game.

What rules has My Rust Server set, and what settings are in force?

The name of My Rust Server carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. It appears under Community in the server browser. The VAC anti-cheat from Valve is disabled.

Server facts

What region hosts My Rust Server?

No region is published by My Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 60.210.144.159:28015.

Which Rust version is My Rust Server on?

On Windows, My Rust Server is running Rust network protocol 2634 and build 166652. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is My Rust Server for staying online?

My Rust Server is not online at the moment; the last sighting was 23 days 16 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 6 October 2026.

Wipes and resets

How often does a wipe happen on My Rust Server, and at what time?

Too few wipes are on record for My Rust Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 23 days 17 hours ago.

Tags, lists

How should you read the tags on My Rust Server?

The game's server browser reads the tags My Rust Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): Player slots: 1; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^p (PvE): You fight the world, not other players. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Rust Server come up?

These themed Rust Data Lab lists carry My Rust Server: Rust community servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Population

Against other Rust servers, where does My Rust Server place?

The seven-day player-hours table has My Rust Server at #15,980, in the top 71% of ranked servers.

How many players does My Rust Server have at the moment?

My Rust Server is offline at the moment; the last sighting was 23 days 16 hours ago.

Connection

What steps get you onto My Rust Server?

In Rust, press F1 and enter client.connect 60.210.144.159:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players Player slots: 1.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Gameplay

^p
PvE You fight the world, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.