Rust Data LabData lab · live
Live readings Servers11,836 Players72,948 Populated3,667 Fresh wipes · 3h218 Sampled every 5 min

Element card · group Community · atomic number 13,351, its rank

Name of Server as Shown on the Client Server List

Offline 61.127.138.141:28015 checked 42d ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#13,351no region published
Last wipe42d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 14:33 UTC42d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 527
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average 527/ 550
  2. 2 Ru Rustoria.co - … 419
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 419/ 450
  3. 3 Ru Rusty Moose |E… 66
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 66/ 250
  4. 4 Ru Rustoria.co - … 73
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 73/ 250
  5. 5 Ru Rustafied.com … 53
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 53/ 100
  6. 6 Ru Rustoria.co - … 181
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average 181/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on Name of Server as Shown on the Client Server List?

A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.

How is Name of Server as Shown on the Client Server List configured, and what rules apply?

The name of Name of Server as Shown on the Client Server List carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts Name of Server as Shown on the Client Server List?

There is no region on record for Name of Server as Shown on the Client Server List. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 61.127.138.141:28015 is the address it uses.

What Rust version does Name of Server as Shown on the Client Server List currently run?

Rust network protocol 2633 and build 163794 on Windows is what Name of Server as Shown on the Client Server List uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Name of Server as Shown on the Client Server List stay up, and how reliable is its uptime?

Right now Name of Server as Shown on the Client Server List is offline, with its last appearance 42 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe days

When does Name of Server as Shown on the Client Server List wipe, and how often?

Name of Server as Shown on the Client Server List's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 42 days 22 hours ago the current world was made.

How does Name of Server as Shown on the Client Server List look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Lists and tags

Which meanings sit behind the tags on Name of Server as Shown on the Client Server List?

gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): Player slots: 1; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): Build number: 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set: that is the tag list Name of Server as Shown on the Client Server List publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Name of Server as Shown on the Client Server List come up?

The Rust Data Lab lists that include Name of Server as Shown on the Client Server List are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Name of Server as Shown on the Client Server List hold among Rust servers?

The seven-day player-hours table has Name of Server as Shown on the Client Server List at #13,351, in the top – of ranked servers.

What does the current player count on Name of Server as Shown on the Client Server List tell you?

Name of Server as Shown on the Client Server List is offline at the moment; the last sighting was 42 days 22 hours ago.

Connection

What steps get you onto Name of Server as Shown on the Client Server List?

In Rust, press F1 and enter client.connect 61.127.138.141:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players Player slots: 1.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs163794
Build Build number: 163794.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.