Rust Data LabData lab · live
Live readings Servers11,898 Players102,212 Populated3,932 Fresh wipes · 3h403 Sampled every 5 min

Element card · group PvE · atomic number 14,398, its rank

My Solo Server

Offline 61.21.196.109:28005 checked 32d ago

pve
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#14,398top 61%
Last wipe33d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ab ABYSS | PvE | … 46
    ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 55 on average 46/ 200
  2. 2 Ru [EU] RustEZ Pu… 35
    [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 32 on average 35/ 200
  3. 3 Ru [US] RustEZ Pu… 20
    [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average 20/ 200
  4. 4 Sk [PvE] Skyline … 12
    [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 22 on average 12/ 150
  5. 5 萌新 【云梦泽PVE】萌新学习|土… 16
    【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 16/ 200
  6. 6 Jp JP RustPvE ko… 11
    JP RustPvE kokuu Server No kill No raid beeginner EA · groups of 8+ · monthly · 15 on average 11/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on My Solo Server?

The map on My Solo Server is procedural, made by the game.

What rules has My Solo Server set, and what settings are in force?

Nothing in the name of My Solo Server gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

Which location is My Solo Server based in?

Nothing about a region is published by My Solo Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 61.21.196.109:28005.

On what Rust version does My Solo Server operate?

Rust network protocol 2633 and build 165217 on Windows is what My Solo Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is My Solo Server for staying online?

My Solo Server is not online at the moment; the last sighting was 32 days 21 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 26 September 2026.

Wipes and resets

What is the wiping pattern on My Solo Server?

The record holds too few of My Solo Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 33 days 1 hours ago.

Lists and tags

How should you read the tags on My Solo Server?

These are the tags My Solo Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^p (PvE): There is no player combat here, only the world's threats. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does My Solo Server appear in?

You will find My Solo Server on the following Rust Data Lab lists: Rust community servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Player counts

Against other Rust servers, where does My Solo Server place?

My Solo Server sits at #14,398 for seven-day player hours, placing it in the top 61% of ranked servers.

How full is My Solo Server right now?

My Solo Server is offline at the moment; the last sighting was 32 days 21 hours ago.

Getting on

How can you connect to My Solo Server?

You can connect by pressing F1 in Rust and entering client.connect 61.21.196.109:28005, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.