Element card · group Community · atomic number 12,900, its rank
Local_Offline_Server
Offline 61.239.238.181:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
199
Rusty Moose |EU Mondays| 199/ 250
-
2
Ru
Rustoria.co - …
176
Rustoria.co - EU East Long 176/ 200
-
3
Ru
Rusty Moose |E…
14
Rusty Moose |EU Main| 14/ 250
-
4
Ru
Rustoria.co - …
16
Rustoria.co - EU Main 16/ 250
-
5
Ru
Rustafied.com …
18
Rustafied.com - EU Friday 18/ 100
-
6
Ru
Rustoria.co - …
100
Rustoria.co - EU East Medium 100/ 200
Quick answers
from the figures on this pageSettings and map
What map is in play on Local_Offline_Server?
Generated by the game, the map on Local_Offline_Server is procedural.
How is Local_Offline_Server configured, and what rules apply?
Nothing in the name of Local_Offline_Server gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is disabled.
Server details
In what location does Local_Offline_Server sit?
There is no region on record for Local_Offline_Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 61.239.238.181:28015.
On what Rust version does Local_Offline_Server operate?
Rust network protocol 2633 and build 163794 on Windows is what Local_Offline_Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Local_Offline_Server stay online?
Local_Offline_Server is not online at the moment; the last sighting was 44 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 14 September 2026.
Wipe days
When does Local_Offline_Server wipe, and how often?
Local_Offline_Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 44 days 22 hours ago.
Tags, lists
How should you read the tags on Local_Offline_Server?
These are the tags Local_Offline_Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Local_Offline_Server come up?
These themed Rust Data Lab lists carry Local_Offline_Server: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does Local_Offline_Server hold among Rust servers?
The seven-day player-hours table has Local_Offline_Server at #12,900, in the top – of ranked servers.
What does the current player count on Local_Offline_Server tell you?
No live signal from Local_Offline_Server right now, which was last seen 44 days 18 hours ago.
How to join
How can you connect to Local_Offline_Server?
You can connect by pressing F1 in Rust and entering client.connect 61.239.238.181:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.