Element card · group Community · atomic number 15,310, its rank
A Rust Server
Online 61.245.144.125:25015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 12:08 UTC10d ago | 1 | – | running | 0 |
| Sat 17 Oct, 10:33 UTC12d ago | 1 | halved by day 1 | 2.1 days | 0 |
| Thu 15 Oct, 08:12 UTC14d ago | 0 | – | 2.1 days | 0 |
| Wed 14 Oct, 11:47 UTC15d ago | 1 | – | 0.9 days | 0 |
| Tue 13 Oct, 10:45 UTC16d ago | 1 | – | 1 days | 0 |
| Sun 11 Oct, 13:44 UTC18d ago | 1 | – | 1.9 days | 1 |
| Sun 11 Oct, 07:21 UTC18d ago | 1 | – | 0.3 days | 0 |
| Wed 7 Oct, 14:21 UTC22d ago | 2 | halved by day 1 | 3.7 days | 0 |
| Tue 6 Oct, 09:05 UTC23d ago | 2 | – | 1.2 days | 0 |
| Sun 4 Oct, 08:32 UTC25d ago | 1 | held half | 2 days | 0 |
| Fri 2 Oct, 05:37 UTC27d ago | 2 | halved by day 1 | 2.1 days | 0 |
| Tue 22 Sep, 17:20 UTC37d ago | 2 | halved by day 2 | 9.5 days | 1 |
| Tue 22 Sep, 11:11 UTC37d ago | 2 | – | 0.3 days | 1 |
| Wed 16 Sep, 07:52 UTC43d ago | 1 | halved by day 1 | 6.1 days | 0 |
| Tue 15 Sep, 12:47 UTC44d ago | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on A Rust Server?
The map on A Rust Server is procedural, made by the game.
How is A Rust Server configured, and what rules apply?
No gather rate appears in the name of A Rust Server. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.
Server facts
In what location does A Rust Server sit?
Nothing about a region is published by A Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 61.245.144.125:25015.
Which Rust version is A Rust Server on?
On Linux, A Rust Server is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does A Rust Server stay online?
A Rust Server is live as of now. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipes and resets
What is the wiping pattern on A Rust Server?
With no fixed rhythm, A Rust Server wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 16 days 7 hours ago.
How does A Rust Server look on the day of a wipe?
Recent wipes on average reached 1 players at their busiest. 23 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 1 when it didn't hold.
Tags, lists
How should you read the tags on A Rust Server?
The game's server browser reads the tags A Rust Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does A Rust Server come up?
The Rust Data Lab lists that include A Rust Server are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
Against other Rust servers, where does A Rust Server place?
A Rust Server sits at #15,310 for seven-day player hours, placing it in the top 69% of ranked servers.
How full is A Rust Server right now?
At the moment A Rust Server has 0 of its 40 slots filled. The past week gives an average of 0 players.
How to join
How can you connect to A Rust Server?
You can connect by pressing F1 in Rust and entering client.connect 61.245.144.125:25015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.