Rust Data LabData lab · live
Live readings Servers11,844 Players83,167 Populated3,755 Fresh wipes · 3h280 Sampled every 5 min

Element card · group Community · atomic number 12,988, its rank

des

Offline 61.73.41.191:28015 checked 15d ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#12,988top 60%
Last wipe15d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep2 Oct7 Oct11 Oct17 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctMon 5 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 07:47 UTC15d ago 1 – running 0
Mon 5 Oct, 10:29 UTC24d ago 1 – 8.9 days 1
Fri 2 Oct, 08:20 UTC27d ago 1 – 3.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 524
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 524/ 575
  2. 2 Ru Rustoria.co - … 422
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 422/ 475
  3. 3 Ru Rusty Moose |E… 179
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average 179/ 250
  4. 4 Ru Rustafied.com … 57
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 57/ 100
  5. 5 Ru Rustoria.co - … 249
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average 249/ 250
  6. 6 Ru Rustoria.co - … 331
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average 331/ 350

Quick answers

from the figures on this page

Server setup

What map is in play on des?

The map on des is procedural, made by the game.

What rules has des set, and what settings are in force?

The name of des carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

Which location is des based in?

There is no region on record for des. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 61.73.41.191:28015.

What Rust version does des currently run?

Rust network protocol 2634 and build 167781 on Windows is what des uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does des stay up, and how reliable is its uptime?

Currently offline, des was last seen 15 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe schedule

What is the wiping pattern on des?

No next wipe can be predicted on des: its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 15 days 7 hours ago the current world was made.

On des, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked.

Where it appears

What should you understand from the tags des carries?

These are the tags des makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does des come up?

These themed Rust Data Lab lists carry des: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does des compare with other servers in the rankings?

des sits at #12,988 for seven-day player hours, placing it in the top 60% of ranked servers.

How full is des right now?

The last recorded sighting of des was 15 days 4 hours ago, and it is offline now.

How to join

What steps get you onto des?

You can connect by pressing F1 in Rust and entering client.connect 61.73.41.191:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players 1 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.