Rust Data LabData lab · live
Live readings Servers11,902 Players104,075 Populated4,038 Fresh wipes · 3h426 Sampled every 5 min

Element card · group Community · atomic number 15,535, its rank

SonnetRust.org | RU Small - Biweekly

Offline 62.122.214.246:25516 checked 17d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,535top 71%
Last wipe19d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep9 Oct13 Oct16 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctFri 9 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 15:33 UTC19d ago 1 – running 0
Fri 9 Oct, 12:32 UTC20d ago 1 – 1.1 days 0
Thu 8 Oct, 11:00 UTC21d ago 0 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru Rusty Moose |E… 964
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  4. 4 Ru Rustafied.com … 49
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  5. 5 Eu eulongtest (pr… 480
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  6. 6 Ru Rustoria.co - … 989
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Quick answers

from the figures on this page

Map and rules

What map is in play on SonnetRust.org | RU Small - Biweekly?

The map on SonnetRust.org | RU Small - Biweekly is procedural, made by the game.

What settings and rules apply on SonnetRust.org | RU Small - Biweekly?

No gather rate appears in the name of SonnetRust.org | RU Small - Biweekly. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

Which location is SonnetRust.org | RU Small - Biweekly based in?

The name of SonnetRust.org | RU Small - Biweekly points to Europe, even without a region tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 62.122.214.246:25516.

What Rust version does SonnetRust.org | RU Small - Biweekly currently run?

On Linux, SonnetRust.org | RU Small - Biweekly is running Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is SonnetRust.org | RU Small - Biweekly for staying online?

SonnetRust.org | RU Small - Biweekly is not online at the moment; the last sighting was 17 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe days

How often does a wipe happen on SonnetRust.org | RU Small - Biweekly, and at what time?

With no fixed rhythm, SonnetRust.org | RU Small - Biweekly wipes at irregular times, so the next wipe cannot be predicted. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 19 days 2 hours ago.

How does SonnetRust.org | RU Small - Biweekly look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

Which meanings sit behind the tags on SonnetRust.org | RU Small - Biweekly?

The game's server browser reads the tags SonnetRust.org | RU Small - Biweekly publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does SonnetRust.org | RU Small - Biweekly come up?

These themed Rust Data Lab lists carry SonnetRust.org | RU Small - Biweekly: EU Rust servers, measured and Rust community servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does SonnetRust.org | RU Small - Biweekly place?

SonnetRust.org | RU Small - Biweekly sits at #15,535 for seven-day player hours, placing it in the top 71% of ranked servers.

What does the current player count on SonnetRust.org | RU Small - Biweekly tell you?

No live signal from SonnetRust.org | RU Small - Biweekly right now, which was last seen 17 days 5 hours ago.

Connection

How can you connect to SonnetRust.org | RU Small - Biweekly?

Open the console with F1 in Rust and type client.connect 62.122.214.246:25516. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build It runs build 167398.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.