Rust Data LabData lab · live
Live readings Servers11,647 Players49,596 Populated3,216 Fresh wipes · 3h108 Sampled every 5 min

Element card · group Community · atomic number 11,573, its rank

My Untitled Rust Server

Offline 62.183.30.47:28015 checked 3d ago

Join the experiment
Atomic mass · players now 1/ 500 0% full Room to join
7-day average0peak 1
Rank · atomic number#11,573top 52%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:23 UTC FW26d ago 1 – running 0
Sun 27 Sep, 19:56 UTC30d ago 1 halved by day 2 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  5. 5 Ru Rustoria.co - … 147
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  6. 6 Ru Rustafied.com … 62
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Quick answers

from the figures on this page

Server setup

What map is in play on My Untitled Rust Server?

A procedural map runs on My Untitled Rust Server, generated by the game.

What settings and rules apply on My Untitled Rust Server?

The name of My Untitled Rust Server carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

About the server

What region hosts My Untitled Rust Server?

There is no region on record for My Untitled Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 62.183.30.47:28015.

Which Rust version is My Untitled Rust Server on?

On Windows, My Untitled Rust Server is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does My Untitled Rust Server stay up, and how reliable is its uptime?

Currently offline, My Untitled Rust Server was last seen 3 days 16 hours ago. For the last 7 full days, 6 of 168 hours were online, giving 4% uptime. On 27 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on My Untitled Rust Server?

My Untitled Rust Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 13 hours ago.

What does a typical wipe day on My Untitled Rust Server involve?

At their busiest, recent wipes averaged 1 players. 2 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 2 when it didn't hold.

Lists and tags

What should you understand from the tags My Untitled Rust Server carries?

These are the tags My Untitled Rust Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): It has 500 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does My Untitled Rust Server appear in?

The Rust Data Lab lists that include My Untitled Rust Server are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does My Untitled Rust Server place?

My Untitled Rust Server sits at #11,573 for seven-day player hours, placing it in the top 52% of ranked servers.

How full is My Untitled Rust Server right now?

The last recorded sighting of My Untitled Rust Server was 3 days 16 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 1.

Connection

How can you connect to My Untitled Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 62.183.30.47:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players It has 500 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.