Rust Data LabData lab · live
Live readings Servers11,615 Players36,116 Populated2,895 Fresh wipes · 3h67 Sampled every 5 min

Element card · group Community · atomic number 6,843, its rank

David's Solo Rust

Offline 62.198.47.194:28015 checked 1d ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average1peak 1
Rank · atomic number#6,843top 31%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75108:0011:0013:0014:0016:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep15 Oct19 Oct22 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap12.2 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 15:40 UTC2d ago 1 – running 0
Wed 14 Oct, 12:01 UTC14d ago 1 – 12.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 209
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  2. 2 Ru Rustoria.co - … 190
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 190/ 225
  3. 3 Ru Rusty Moose |E… 16
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 16/ 250
  4. 4 Ru Rustoria.co - … 17
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 280 on average 17/ 250
  5. 5 Ru Rustafied.com … 19
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 19/ 100
  6. 6 Ru Rustoria.co - … 104
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 104/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on David's Solo Rust?

Generated by the game, the map on David's Solo Rust is procedural.

What rules has David's Solo Rust set, and what settings are in force?

Nothing in the name of David's Solo Rust gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

Which location is David's Solo Rust based in?

Nothing about a region is published by David's Solo Rust. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 62.198.47.194:28015.

On what Rust version does David's Solo Rust operate?

Rust network protocol 2635 and build 168909 on Windows is what David's Solo Rust uses. The protocol must match for you to join; Steam will update your game.

Does David's Solo Rust stay up, and how reliable is its uptime?

Currently offline, David's Solo Rust was last seen 37 hours ago. For the last 7 full days, 16 of 168 hours were online, giving 10% uptime. On 18 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on David's Solo Rust?

David's Solo Rust's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 2 days 15 hours ago.

On David's Solo Rust, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

What should you understand from the tags David's Solo Rust carries?

The game's server browser reads the tags David's Solo Rust publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does David's Solo Rust come up?

These themed Rust Data Lab lists carry David's Solo Rust: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

Against other Rust servers, where does David's Solo Rust place?

David's Solo Rust sits at #6,843 for seven-day player hours, placing it in the top 31% of ranked servers.

What does the current player count on David's Solo Rust tell you?

No live signal from David's Solo Rust right now, which was last seen 37 hours ago. A seven-day sample gives 1 players on average and 1 at the top. Peak time in the past 48 hours: 08:00 UTC, when the average was 1 players.

How to join

What is the way to join David's Solo Rust?

You can connect by pressing F1 in Rust and entering client.connect 62.198.47.194:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players It has 1 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.