Element card · group Community · atomic number 15,871, its rank
MAP_PREGEN_DO_NOT_JOIN
Offline 62.210.198.82:38115 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
527
Rusty Moose |EU Mondays| 527/ 550
-
2
Ru
Rustoria.co - …
419
Rustoria.co - EU East Long 419/ 450
-
3
Ru
Rusty Moose |E…
66
Rusty Moose |EU Main| 66/ 250
-
4
Ru
Rustoria.co - …
73
Rustoria.co - EU Main 73/ 250
-
5
Ru
Rustafied.com …
53
Rustafied.com - EU Friday 53/ 100
-
6
Ru
Rustoria.co - …
181
Rustoria.co - EU East Medium 181/ 200
Quick answers
from the figures on this pageServer setup
What map is in play on MAP_PREGEN_DO_NOT_JOIN?
A procedural map runs on MAP_PREGEN_DO_NOT_JOIN, generated by the game.
What rules has MAP_PREGEN_DO_NOT_JOIN set, and what settings are in force?
No gather rate appears in the name of MAP_PREGEN_DO_NOT_JOIN. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
Server details
What region hosts MAP_PREGEN_DO_NOT_JOIN?
Nothing about a region is published by MAP_PREGEN_DO_NOT_JOIN. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 62.210.198.82:38115 is the address it uses.
What Rust version does MAP_PREGEN_DO_NOT_JOIN currently run?
Rust network protocol 2633 and build 165217 on Linux is what MAP_PREGEN_DO_NOT_JOIN uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does MAP_PREGEN_DO_NOT_JOIN stay online?
MAP_PREGEN_DO_NOT_JOIN is not online at the moment; the last sighting was 34 days 19 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 24 September 2026.
Wipe days
How often does a wipe happen on MAP_PREGEN_DO_NOT_JOIN, and at what time?
The record holds too few of MAP_PREGEN_DO_NOT_JOIN's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 34 days 19 hours ago.
Where it appears
What should you understand from the tags MAP_PREGEN_DO_NOT_JOIN carries?
gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): Player slots: 0; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list MAP_PREGEN_DO_NOT_JOIN publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does MAP_PREGEN_DO_NOT_JOIN come up?
You will find MAP_PREGEN_DO_NOT_JOIN on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does MAP_PREGEN_DO_NOT_JOIN hold among Rust servers?
Player hours over the last week put MAP_PREGEN_DO_NOT_JOIN at #15,871, inside the top 71% of ranked servers.
How many players does MAP_PREGEN_DO_NOT_JOIN have at the moment?
No live signal from MAP_PREGEN_DO_NOT_JOIN right now, which was last seen 34 days 19 hours ago.
Connection
What steps get you onto MAP_PREGEN_DO_NOT_JOIN?
You can connect by pressing F1 in Rust and entering client.connect 62.210.198.82:38115, or by pressing Launch Rust here, which starts the game through Steam and joins for you.