Rust Data LabData lab · live
Live readings Servers11,836 Players72,948 Populated3,667 Fresh wipes · 3h218 Sampled every 5 min

Element card · group Community · atomic number 15,871, its rank

MAP_PREGEN_DO_NOT_JOIN

Offline 62.210.198.82:38115 checked 34d ago

Join the experiment
Atomic mass · players now 0/ ?
7-day average0peak –
Rank · atomic number#15,871top 71%
Last wipe34d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 527
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  2. 2 Ru Rustoria.co - … 419
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  3. 3 Ru Rusty Moose |E… 66
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 66/ 250
  4. 4 Ru Rustoria.co - … 73
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 73/ 250
  5. 5 Ru Rustafied.com … 53
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 53/ 100
  6. 6 Ru Rustoria.co - … 181
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average 181/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on MAP_PREGEN_DO_NOT_JOIN?

A procedural map runs on MAP_PREGEN_DO_NOT_JOIN, generated by the game.

What rules has MAP_PREGEN_DO_NOT_JOIN set, and what settings are in force?

No gather rate appears in the name of MAP_PREGEN_DO_NOT_JOIN. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server details

What region hosts MAP_PREGEN_DO_NOT_JOIN?

Nothing about a region is published by MAP_PREGEN_DO_NOT_JOIN. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 62.210.198.82:38115 is the address it uses.

What Rust version does MAP_PREGEN_DO_NOT_JOIN currently run?

Rust network protocol 2633 and build 165217 on Linux is what MAP_PREGEN_DO_NOT_JOIN uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does MAP_PREGEN_DO_NOT_JOIN stay online?

MAP_PREGEN_DO_NOT_JOIN is not online at the moment; the last sighting was 34 days 19 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 24 September 2026.

Wipe days

How often does a wipe happen on MAP_PREGEN_DO_NOT_JOIN, and at what time?

The record holds too few of MAP_PREGEN_DO_NOT_JOIN's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 34 days 19 hours ago.

Where it appears

What should you understand from the tags MAP_PREGEN_DO_NOT_JOIN carries?

gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): Player slots: 0; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list MAP_PREGEN_DO_NOT_JOIN publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does MAP_PREGEN_DO_NOT_JOIN come up?

You will find MAP_PREGEN_DO_NOT_JOIN on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does MAP_PREGEN_DO_NOT_JOIN hold among Rust servers?

Player hours over the last week put MAP_PREGEN_DO_NOT_JOIN at #15,871, inside the top 71% of ranked servers.

How many players does MAP_PREGEN_DO_NOT_JOIN have at the moment?

No live signal from MAP_PREGEN_DO_NOT_JOIN right now, which was last seen 34 days 19 hours ago.

Connection

What steps get you onto MAP_PREGEN_DO_NOT_JOIN?

You can connect by pressing F1 in Rust and entering client.connect 62.210.198.82:38115, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players Player slots: 0.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build It runs build 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.