Element card · group Modded · atomic number 15,375, its rank
ukn
Offline 62.217.186.180:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on ukn?
A procedural map runs on ukn, generated by the game.
What settings and rules apply on ukn?
Nothing in the name of ukn gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC is off, Valve's anti-cheat.
About the server
What region hosts ukn?
No region is published by ukn. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 62.217.186.180:28015.
What Rust version does ukn currently run?
Rust network protocol 2634 and build 167584 on Windows is what ukn uses. The protocol must match for you to join; Steam will update your game.
How reliably does ukn stay online?
Currently offline, ukn was last seen 15 days 9 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 October 2026.
Wipe schedule
When does ukn wipe, and how often?
Too few wipes are on record for ukn to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days ago.
Where it appears
Which meanings sit behind the tags on ukn?
These are the tags ukn makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): It runs build 167584; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does ukn come up?
The Rust Data Lab lists that include ukn are: Modded Rust servers, measured and Aim training servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
Against other Rust servers, where does ukn place?
ukn sits at #15,375 for seven-day player hours, placing it in the top 71% of ranked servers.
How full is ukn right now?
No live signal from ukn right now, which was last seen 15 days 9 hours ago.
Getting on
What is the way to join ukn?
You can connect by pressing F1 in Rust and entering client.connect 62.217.186.180:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.