Element card · group Modded · atomic number 15,509, its rank
Mue Dev Server
Offline 62.231.101.11:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Mue Dev Server?
A procedural map runs on Mue Dev Server, generated by the game.
What settings and rules apply on Mue Dev Server?
No gather rate appears in the name of Mue Dev Server. The group cap is 3 players (trio). survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. VAC is off, Valve's anti-cheat.
Server facts
Which location is Mue Dev Server based in?
Nothing about a region is published by Mue Dev Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 62.231.101.11:28015 is the address it uses.
What Rust version does Mue Dev Server currently run?
On Windows, Mue Dev Server is running Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.
Does Mue Dev Server stay up, and how reliable is its uptime?
Right now Mue Dev Server is offline, with its last appearance 42 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 16 September 2026.
Wipe days
When does Mue Dev Server wipe, and how often?
Mue Dev Server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 46 days 4 hours ago.
Lists and tags
Which meanings sit behind the tags on Mue Dev Server?
The game's server browser reads the tags Mue Dev Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts3 (Group limit): The team limit is 3; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Mue Dev Server come up?
These themed Rust Data Lab lists carry Mue Dev Server: Modded Rust servers, measured and Trio Rust servers, measured live. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio.
Population
What position does Mue Dev Server hold among Rust servers?
Player hours over the last week put Mue Dev Server at #15,509, inside the top – of ranked servers.
How many players does Mue Dev Server have at the moment?
No live signal from Mue Dev Server right now, which was last seen 42 days 6 hours ago.
How to join
How can you connect to Mue Dev Server?
You can connect by pressing F1 in Rust and entering client.connect 62.231.101.11:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.