Rust Data LabData lab · live
Live readings Servers11,701 Players42,340 Populated3,047 Fresh wipes · 3h101 Sampled every 5 min

Element card · group Community · atomic number 15,853, its rank

SADLADS TESTING GROUND

Offline 62.68.167.189:28015 checked 18d ago

Join the experiment
Atomic mass · players now 0/ 4 0% full Room to join
7-day average0peak –
Rank · atomic number#15,853top 72%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct14 Oct16 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 211
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  2. 2 Ru Rustoria.co - … 125
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 125/ 200
  3. 3 Ru Rusty Moose |E… 25
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 25/ 250
  4. 4 Ru Rustoria.co - … 13
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 289 on average 13/ 250
  5. 5 Ru Rustafied.com … 25
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 25/ 100
  6. 6 Ru Rustoria.co - … 32
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 32/ 225

Quick answers

from the figures on this page

Settings and map

What map is in play on SADLADS TESTING GROUND?

SADLADS TESTING GROUND runs a procedural map of size 4,000 with seed 1234; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has SADLADS TESTING GROUND set, and what settings are in force?

The name of SADLADS TESTING GROUND carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is off, Valve's anti-cheat.

About the server

What region hosts SADLADS TESTING GROUND?

There is no region on record for SADLADS TESTING GROUND. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 62.68.167.189:28015 is the address it uses.

What Rust version does SADLADS TESTING GROUND currently run?

On Linux, SADLADS TESTING GROUND is running Rust network protocol 2634 and build 167398. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is SADLADS TESTING GROUND for staying online?

Right now SADLADS TESTING GROUND is offline, with its last appearance 18 days ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 8 October 2026.

Wipes and resets

How often does a wipe happen on SADLADS TESTING GROUND, and at what time?

Too few wipes are on record for SADLADS TESTING GROUND to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 21 days 11 hours ago the current world was made.

Where it appears

What should you understand from the tags SADLADS TESTING GROUND carries?

The game's server browser reads the tags SADLADS TESTING GROUND publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): 4 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): It runs build 167398; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does SADLADS TESTING GROUND appear in?

The Rust Data Lab lists that include SADLADS TESTING GROUND are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does SADLADS TESTING GROUND compare with other servers in the rankings?

The seven-day player-hours table has SADLADS TESTING GROUND at #15,853, in the top 72% of ranked servers.

How full is SADLADS TESTING GROUND right now?

SADLADS TESTING GROUND is offline at the moment; the last sighting was 18 days ago.

How to join

What is the way to join SADLADS TESTING GROUND?

Open the console with F1 in Rust and type client.connect 62.68.167.189:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp4
Max players 4 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167398
Build It runs build 167398.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.