Rust Data LabData lab · live
Live readings Servers11,595 Players34,643 Populated2,837 Fresh wipes · 3h64 Sampled every 5 min

Element card · group Modded · atomic number 3,680, its rank

[US] Cobalt Island Main 1.5x | Vanilla

Online 64.20.33.110:28015 checked 10m ago

1.5x moddedoxide
Join the experiment
Atomic mass · players now 1/ 150 1% full Room to join
7-day average1peak 4
Rank · atomic number#3,680top 17%
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak6players, last three wipes
crowd held50%else halves by day 5

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 26 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 18:11 UTC10d ago 7 – running 0
Thu 1 Oct, 17:56 UTC FW26d ago 6 halved by day 5 16 days 2
Fri 25 Sep, 19:01 UTC32d ago 6 held half 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Wa WARBANDITS.GG … 397
    WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED NA · groups of 5 · 2x · weekly · 127 on average 397/ 450
  2. 2 Wa WARBANDITS.GG … 102
    WARBANDITS.GG 3X |Solo/Duo/Trio/Quad/Max5|LootX3| JUST WIPED NA · groups of 5 · 3x · weekly · 117 on average 102/ 200
  3. 3 Sp [US] Spoonkid … 7
    [US] Spoonkid Rust - 2x Saturdays | 6 MAX | Shared BPs NA · groups of 6 · 2x · weekly · 92 on average 7/ 75
  4. 4 Sp [US] Spoonkid … 114
    [US] Spoonkid Rust - 2x Mondays | 5 MAX | Shared BPs NA · groups of 5 · 2x · weekly · 49 on average 114/ 150
  5. 5 Du Dusk till Dawn… 3
    Dusk till Dawn | 2x | Offline Protect | 5% Upkeep | No BP Wipe NA · groups of 6 · 2x · monthly · 3 on average 3/ 100
  6. 6 Ho HollowServers.… 1
    HollowServers.co 2x Solo/Duo/Trio | JUST FULL WIPED NA · groups of 6 · 2x · biweekly · 1 on average 1/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on [US] Cobalt Island Main 1.5x | Vanilla?

[US] Cobalt Island Main 1.5x | Vanilla runs a procedural map of size 3,200 with seed 1337; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Custom Map.

What rules has [US] Cobalt Island Main 1.5x | Vanilla set, and what settings are in force?

The name says it: gather runs at 1.5x on [US] Cobalt Island Main 1.5x | Vanilla. You get up to 6 players per group. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does [US] Cobalt Island Main 1.5x | Vanilla sit?

The name of [US] Cobalt Island Main 1.5x | Vanilla points to North America, even without a region tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. 64.20.33.110:28015 is the address it uses.

Which Rust version is [US] Cobalt Island Main 1.5x | Vanilla on?

On Linux, [US] Cobalt Island Main 1.5x | Vanilla is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does [US] Cobalt Island Main 1.5x | Vanilla stay online?

Right now, [US] Cobalt Island Main 1.5x | Vanilla is reachable. About 21 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is [US] Cobalt Island Main 1.5x | Vanilla known for smooth running?

The last 48 hours show an average of 36 server fps and a minimum of 25. The entity count reached 43,913, including buildings, deployables and all other world items. Up to 3,388 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

When does [US] Cobalt Island Main 1.5x | Vanilla wipe, and how often?

There is no next wipe to predict for [US] Cobalt Island Main 1.5x | Vanilla, which wipes at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 10 days 10 hours ago the current world was made.

What does a typical wipe day on [US] Cobalt Island Main 1.5x | Vanilla involve?

Recent wipes on average reached 6 players at their busiest. The latest wipe's peak fell 26 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the other cases, half the peak was lost by day 5.

Lists and tags

How should you read the tags on [US] Cobalt Island Main 1.5x | Vanilla?

The game's server browser reads the tags [US] Cobalt Island Main 1.5x | Vanilla publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): Player slots: 150; ts6 (Group limit): The team limit is 6; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [US] Cobalt Island Main 1.5x | Vanilla appear in?

You will find [US] Cobalt Island Main 1.5x | Vanilla on the following Rust Data Lab lists: 1.5x Rust servers, measured live, Modded Rust servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 1.5x.

Player numbers

How does [US] Cobalt Island Main 1.5x | Vanilla compare with other servers in the rankings?

[US] Cobalt Island Main 1.5x | Vanilla sits at #3,680 for seven-day player hours, placing it in the top 17% of ranked servers.

What does the current player count on [US] Cobalt Island Main 1.5x | Vanilla tell you?

At the moment [US] Cobalt Island Main 1.5x | Vanilla has 1 of its 150 slots filled. Averaged over the past week: 1 players, peaking at 4. Over 48 hours, the highest average fell at 20:00 UTC, at 3 players.

Connection

What steps get you onto [US] Cobalt Island Main 1.5x | Vanilla?

You can connect by pressing F1 in Rust and entering client.connect 64.20.33.110:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://cobaltgamers.com/.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players Player slots: 150.
ts6
Group limit The team limit is 6.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.