Rust Data LabData lab · live
Live readings Servers11,731 Players65,070 Populated3,342 Fresh wipes · 3h200 Sampled every 5 min

Element card · group Vanilla · atomic number 12,637, its rank

16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP

Online EU 64.31.29.163:28080 checked 10m ago

biweekly wipes vanillacarbon
Join the experiment
Atomic mass · players now 0/ 140 0% full Room to join
7-day average0peak 1
Rank · atomic number#12,637top 57% · #2377 in EU
Last wipe13d agobiweekly schedule
Next wipe8hFri 30 Oct, 08:09 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 57% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 08:09 UTC, in 8h. Its biweekly schedule tag · low confidence

usual gap14.3 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 10

Coming wipes

  1. 8hFri 30 Oct, 08:09 UTC
  2. 6d 19hThu 5 Nov, 19:00 UTCFW
  3. 14d 8hFri 13 Nov, 08:09 UTC
  4. 28d 8hFri 27 Nov, 08:09 UTC
  5. 34d 19hThu 3 Dec, 19:00 UTCFW
  6. 42d 8hFri 11 Dec, 08:09 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 08:09 UTC13d ago 2 – running 1
Thu 1 Oct, 21:37 UTC FW28d ago 3 halved by day 9 14.4 days 0
Thu 17 Sep, 17:54 UTC42d ago 2 halved by day 11 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 455
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 455/ 525
  2. 2 Ru Rustafied.com … 307
    Rustafied.com - EU Medium - Large EU · groups of 16+ · biweekly · 135 on average 307/ 750
  3. 3 Ru Rusty Moose |E… 376
    Rusty Moose |EU Biweekly| EU · groups of 12+ · biweekly · 56 on average 376/ 450
  4. 4 Ru Rustoria.co - … 265
    Rustoria.co - EU Medium EU · groups of 12+ · biweekly · 39 on average 265/ 325
  5. 5 Ru Rustopia.gg - … 262
    Rustopia.gg - EU Medium EU · groups of 12+ · biweekly · 35 on average 262/ 325
  6. 6 Ru Rustafied.com … 143
    Rustafied.com - EU Medium - Small EU · groups of 16+ · biweekly · 22 on average 143/ 300

Quick answers

from the figures on this page

Settings and map

What map is in play on 16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP?

A procedural map of size 3,750 with seed 28386 runs on 16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is 16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP configured, and what rules apply?

Nothing in the name of 16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Carbon plugins are running on it. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. VAC is on, Valve's anti-cheat.

Server facts

What region hosts 16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP?

With its EU tag, 16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP places itself in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 64.31.29.163:28080.

On what Rust version does 16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP operate?

Rust network protocol 2634 and build 167781 on Windows is what 16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP uses. The protocol must match for you to join; Steam will update your game.

Does 16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP stay up, and how reliable is its uptime?

Right now, 16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP is reachable. About 17 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does 16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP hold a steady performance?

The last 48 hours show an average of 101 server fps and a minimum of 59. Buildings, deployables and everything else in the world added up to as many as 85,495 entities. The highest memory usage was 2,663 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

When does 16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP wipe, and how often?

Following the tag is the best the prediction can do for 16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP, whose record holds too few wipes to confirm its schedule. On Friday 30 October at 08:09 UTC the next wipe falls due. The world it is running now dates from 13 days 15 hours ago. A two-weekly wipe schedule is published in its tags.

How does 16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP look on the day of a wipe?

At their busiest, recent wipes averaged 2 players. The latest wipe's peak fell 7 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 10 when it didn't hold.

Where it appears

What should you understand from the tags 16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP carries?

These are the tags 16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp140 (Max players): 140 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^b (Biweekly): The map wipes on a two-week cycle; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^y (Carbon): This server uses the Carbon plugin framework; EU (Europe): Europe is where the browser lists this server. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does 16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP come up?

These themed Rust Data Lab lists carry 16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP: EU Rust servers, measured, Rust community servers, measured and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player counts

How does 16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP compare with other servers in the rankings?

Player hours for the past seven days give 16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP #12,637, #2,377 in Europe, and a place in the top 57% of ranked servers.

How full is 16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP right now?

At the moment 16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP has 0 of its 140 slots filled. Averaged over the past week: 0 players, peaking at 1.

Connection

What is the way to join 16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP?

You can connect by pressing F1 in Rust and entering client.connect 64.31.29.163:28080, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/BstxmesQkz.

Server tags

what each one means

Published as mp140,ptrak,$r?,v2634,^y,^b,^v,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp140
Max players 140 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build The game build is 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^y
Carbon This server uses the Carbon plugin framework.

Region

EU
Europe Europe is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.