Rust Data LabData lab · live
Live readings Servers11,806 Players74,886 Populated3,724 Fresh wipes · 3h106 Sampled every 5 min

Element card · group PvE · atomic number 2,209, its rank

Four Horsemen | Dickaroo | PVE | 5X | 10/1

Online NA 64.40.223.6:28020 checked 7m ago

5x monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 4/ 20 20% full Room to join
7-day average2peak 9
Rank · atomic number#2,209top 10% · #348 in NA
Last wipe27d agomonthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246822:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers, top 19% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

wipe-day peak9players, last three wipes

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 5 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:49 UTC FW27d ago 9 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on Four Horsemen | Dickaroo | PVE | 5X | 10/1?

A procedural map of size 4,250 with seed 129885663 runs on Four Horsemen | Dickaroo | PVE | 5X | 10/1, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on Four Horsemen | Dickaroo | PVE | 5X | 10/1?

Four Horsemen | Dickaroo | PVE | 5X | 10/1 carries a 5x gather rate, as its name states. You get up to 16 players per group. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server facts

In what location does Four Horsemen | Dickaroo | PVE | 5X | 10/1 sit?

Four Horsemen | Dickaroo | PVE | 5X | 10/1 gives North America as its location, using the NA tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 64.40.223.6:28020.

On what Rust version does Four Horsemen | Dickaroo | PVE | 5X | 10/1 operate?

Rust network protocol 2635 and build 168909 on Windows is what Four Horsemen | Dickaroo | PVE | 5X | 10/1 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Four Horsemen | Dickaroo | PVE | 5X | 10/1 stay up, and how reliable is its uptime?

At the moment, Four Horsemen | Dickaroo | PVE | 5X | 10/1 is online. About 4 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is Four Horsemen | Dickaroo | PVE | 5X | 10/1 known for smooth running?

Server fps averaged 59 over the last 48 hours, with 29 as the lowest. Buildings, deployables and everything else in the world added up to as many as 157,859 entities. Up to 4,464 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

What is the wiping pattern on Four Horsemen | Dickaroo | PVE | 5X | 10/1?

Wiping once a month with the force wipe is what Four Horsemen | Dickaroo | PVE | 5X | 10/1 does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 27 days 3 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.

On Four Horsemen | Dickaroo | PVE | 5X | 10/1, what happens when wipe day arrives?

Recent wipes on average reached 9 players at their busiest. The latest wipe's peak fell 5 hours after it began.

Where it appears

Which meanings sit behind the tags on Four Horsemen | Dickaroo | PVE | 5X | 10/1?

The game's server browser reads the tags Four Horsemen | Dickaroo | PVE | 5X | 10/1 publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): 20 is the slot count; ts16 (Group limit): No team may exceed 16; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): The server browser files it under North America. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Four Horsemen | Dickaroo | PVE | 5X | 10/1 come up?

These themed Rust Data Lab lists carry Four Horsemen | Dickaroo | PVE | 5X | 10/1: 5x Rust servers, measured live, Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Player counts

What position does Four Horsemen | Dickaroo | PVE | 5X | 10/1 hold among Rust servers?

Four Horsemen | Dickaroo | PVE | 5X | 10/1 is #2,209 on seven-day player hours, #348 in North America, and in the top 10% of all ranked servers.

What does the current player count on Four Horsemen | Dickaroo | PVE | 5X | 10/1 tell you?

Of 20 slots, 4 are taken on Four Horsemen | Dickaroo | PVE | 5X | 10/1 right now. The week's figures average 2 players and top out at 9. Peak time in the past 48 hours: 23:00 UTC, when the average was 5 players.

Connection

How can you connect to Four Horsemen | Dickaroo | PVE | 5X | 10/1?

Open the console with F1 in Rust and type client.connect 64.40.223.6:28020. The Launch Rust button on this page does the same job through Steam. You can find its website at https://discord.com/invite/TEdvqP27An.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players 20 is the slot count.
ts16
Group limit No team may exceed 16.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.