Rust Data LabData lab · live
Live readings Servers11,672 Players47,205 Populated2,988 Fresh wipes · 3h97 Sampled every 5 min

Element card · group Community · atomic number 15,998, its rank

Custom

Offline 64.40.8.121:27815 checked 26d ago

Join the experiment
Atomic mass · players now 0/ 2 0% full Room to join
7-day average0peak –
Rank · atomic number#15,998top 70%
Last wipe31d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 16:10 UTC31d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 46
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 486 on average 46/ 250
  2. 2 Ru Rustoria.co - … 78
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average 78/ 200
  3. 3 Ru Rusty Moose |E… 256
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 256/ 300
  4. 4 Ru Rustafied.com … 11
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average 11/ 100
  5. 5 Ru Rustoria.co - … 313
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 313/ 375
  6. 6 Ru Rustoria.co - … 267
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average 267/ 300

Quick answers

from the figures on this page

Settings and map

What map is in play on Custom?

The map on Custom is procedural at size 4,000 with seed 1337, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Custom Map.

What rules has Custom set, and what settings are in force?

No gather rate appears in the name of Custom. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server details

Which location is Custom based in?

No region is published by Custom. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 64.40.8.121:27815.

What Rust version does Custom currently run?

Rust network protocol 2633 and build 165217 on Linux is what Custom uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Custom stay up, and how reliable is its uptime?

Custom is not online at the moment; the last sighting was 26 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does Custom wipe, and how often?

The record holds too few of Custom's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 31 days 10 hours ago the current world was made.

On Custom, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began.

Tags, lists

What should you understand from the tags Custom carries?

gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): It has 2 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here: that is the tag list Custom publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Custom appear in?

The Rust Data Lab lists that include Custom are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Custom hold among Rust servers?

Custom sits at #15,998 for seven-day player hours, placing it in the top 70% of ranked servers.

How full is Custom right now?

The last recorded sighting of Custom was 26 days 13 hours ago, and it is offline now.

Connection

What is the way to join Custom?

In Rust, press F1 and enter client.connect 64.40.8.121:27815. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players It has 2 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.