Rust Data LabData lab · live
Live readings Servers11,853 Players82,944 Populated3,958 Fresh wipes · 3h169 Sampled every 5 min

Element card · group Modded · atomic number 1,344, its rank

KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN

Online NA 64.40.8.133:28014 checked 8m ago

1000x weekly wipes moddedcarbon
Join the experiment
Atomic mass · players now 7/ 200 4% full Room to join
7-day average5peak 16
Rank · atomic number#1,344top 6% · #200 in NA
Last wipe1d agoweekly schedule
Next wipe8d 22hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
0510152021:0006:0015:0001:0010:0019:00Wiped Sun 25 Oct, 21:10 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
02040608021:0006:0015:0001:0010:0019:00Wiped Sun 25 Oct, 21:10 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 6% of all ranked servers, top 11% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

usual gap7 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak17players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 8d 22hThu 5 Nov, 19:00 UTCFW
  2. 14d 0hTue 10 Nov, 21:09 UTC
  3. 18d 0hSat 14 Nov, 21:09 UTC
  4. 22d 0hWed 18 Nov, 21:09 UTC
  5. 26d 0hSun 22 Nov, 21:10 UTC
  6. 36d 22hThu 3 Dec, 19:00 UTCFW
  7. 42d 0hTue 8 Dec, 21:09 UTC

The first 48 hours of its last wipes

Wed 21 OctSat 17 OctTue 13 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 19 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 21:10 UTC1d ago – – running 8
Wed 21 Oct, 21:09 UTC5d ago 13 held half 4 days 12
Sat 17 Oct, 21:09 UTC9d ago 24 held half 4 days 20
Tue 13 Oct, 21:09 UTC13d ago 15 held half 4 days 2
Fri 9 Oct, 21:08 UTC17d ago 16 held half 4 days 4
Mon 5 Oct, 21:09 UTC21d ago 13 held half 4 days 3
Thu 1 Oct, 18:30 UTC FW26d ago 10 held half 4.1 days 2
Sun 27 Sep, 21:11 UTC29d ago 15 held half 3.9 days 13
Wed 23 Sep, 21:09 UTC33d ago 12 held half 4 days 8
Sat 19 Sep, 21:10 UTC37d ago 19 held half 4 days 10

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ic [US] ICEFUSE B… 17
    [US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPS NA · groups of 100+ · 1e+09x · weekly · 31 on average 17/ 100
  2. 2 Sl [US] SLAYERS.G… 4
    [US] SLAYERS.GG Battlefield Million X1000000 PVP|SKIN|SCRAP|KIT NA · groups of 12+ · 1e+06x · weekly · 1 on average 4/ 100
  3. 3 Ic ICE RUST #1 - … 27
    ICE RUST #1 - X1000 [ KITS | LOOT+ | FPS+ | BF | NOLIM | 1000x] EU · groups of 24+ · 1000x · weekly · 27 on average 27/ 200
  4. 4 Ab AbobaRust #2 [… 10
    AbobaRust #2 [X1000, FREE VIP, NOLIMIT, LOOT++, CLANS] 27.10 EU · groups of 30+ · 1000x · weekly · 3 on average 10/ 100
  5. 5 Ru RUTRUST • X100… 1
    RUTRUST • X1000 | NoLimit | FREE VIP | CLANS | LOOT++ EU · groups of 999+ · 1000x · weekly · 2 on average 1/ 300
  6. 6 Xr X1000000.RU|HA… 187
    X1000000.RU|HARDPVP|FUN|FPS++|X1000000000000000000000000000000 groups of 15+ · 1e+06x · weekly · 172 on average 187/ 420

Quick answers

from the figures on this page

Settings and map

What map is in play on KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN?

The map on KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN is procedural at size 3,600 with seed 242757900, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN configured, and what rules apply?

According to its name, KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN runs 1000x gather. You get up to 10 players per group. Play runs as combat training, loot is handed out for aim and PvP practice. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.

Server facts

Which location is KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN based in?

The NA tag is how KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN lists itself, in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 64.40.8.133:28014.

On what Rust version does KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN operate?

On Linux, KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN for staying online?

At the moment, KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN is online. About 46 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN hold a steady performance?

The last 48 hours show an average of 59 server fps and a minimum of 48. The maximum entity count was 121,779, covering buildings, deployables and all else in the world. Up to 4,665 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

What is the wiping pattern on KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN?

The wipe rhythm for KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN is every 4 weeks on Tuesday at 21:09, every 4 weeks on Wednesday at 21:09, every 4 weeks on Saturday at 21:09 and every 4 weeks on Sunday at 21:10 UTC. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 47 hours ago. Its tags carry a weekly wipe schedule.

How does KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 17 players. The latest wipe's peak fell 19 hours after it began. Half that peak was held until the next wipe in 100% of recent wipes.

Where it appears

What should you understand from the tags KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN carries?

The game's server browser reads the tags KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): Player slots: 200; ts10 (Group limit): The team limit is 10; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^w (Weekly): A wipe comes every week; ^d (Combat training): Training for aim and PvP, with loot provided; ^i (Battlefield): High rates and kits for quick PvP; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework; NA (North America): The server browser files it under North America. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN come up?

These themed Rust Data Lab lists carry KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN: Rust gather rate: more than 10x, Modded Rust servers, measured, Aim training servers, measured live, Battlefield servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x.

Who is behind KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN?

The kaboomrust.com hostname KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN publishes appears on no other server we track.

Player counts

What position does KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN hold among Rust servers?

Seven-day player hours place KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN at #1,344 overall, #200 in North America and in the top 6% of ranked servers.

What does the current player count on KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN tell you?

Of 200 slots, 7 are taken on KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN right now. Averaged over the past week: 5 players, peaking at 16. Over 48 hours, the highest average fell at 20:00 UTC, at 14 players.

How to join

What steps get you onto KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN?

In Rust, press F1 and enter client.connect 64.40.8.133:28014. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://www.kaboomrust.com/.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^w,^d,^i,NA,gmrust,cs168909,ts10

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players Player slots: 200.
ts10
Group limit The team limit is 10.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A wipe comes every week.

Gameplay

^d
Combat training Training for aim and PvP, with loot provided.
^i
Battlefield High rates and kits for quick PvP.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.