Element card · group Modded · atomic number 1,344, its rank
KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN
Online NA 64.40.8.133:28014 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 6% of all ranked servers, top 11% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence
Coming wipes
- 8d 22hThu 5 Nov, 19:00 UTCFW
- 14d 0hTue 10 Nov, 21:09 UTC
- 18d 0hSat 14 Nov, 21:09 UTC
- 22d 0hWed 18 Nov, 21:09 UTC
- 26d 0hSun 22 Nov, 21:10 UTC
- 36d 22hThu 3 Dec, 19:00 UTCFW
- 42d 0hTue 8 Dec, 21:09 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 19 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 21:10 UTC1d ago | – | – | running | 8 |
| Wed 21 Oct, 21:09 UTC5d ago | 13 | held half | 4 days | 12 |
| Sat 17 Oct, 21:09 UTC9d ago | 24 | held half | 4 days | 20 |
| Tue 13 Oct, 21:09 UTC13d ago | 15 | held half | 4 days | 2 |
| Fri 9 Oct, 21:08 UTC17d ago | 16 | held half | 4 days | 4 |
| Mon 5 Oct, 21:09 UTC21d ago | 13 | held half | 4 days | 3 |
| Thu 1 Oct, 18:30 UTC FW26d ago | 10 | held half | 4.1 days | 2 |
| Sun 27 Sep, 21:11 UTC29d ago | 15 | held half | 3.9 days | 13 |
| Wed 23 Sep, 21:09 UTC33d ago | 12 | held half | 4 days | 8 |
| Sat 19 Sep, 21:10 UTC37d ago | 19 | held half | 4 days | 10 |
| Tue 15 Sep, 21:11 UTC41d ago | 11 | held half | 4 days | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN?
The map on KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN is procedural at size 3,600 with seed 242757900, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN configured, and what rules apply?
According to its name, KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN runs 1000x gather. You get up to 10 players per group. Play runs as combat training, loot is handed out for aim and PvP practice. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.
Server facts
Which location is KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN based in?
The NA tag is how KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN lists itself, in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 64.40.8.133:28014.
On what Rust version does KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN operate?
On Linux, KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN for staying online?
At the moment, KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN is online. About 46 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Does KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN hold a steady performance?
The last 48 hours show an average of 59 server fps and a minimum of 48. The maximum entity count was 121,779, covering buildings, deployables and all else in the world. Up to 4,665 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipe schedule
What is the wiping pattern on KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN?
The wipe rhythm for KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN is every 4 weeks on Tuesday at 21:09, every 4 weeks on Wednesday at 21:09, every 4 weeks on Saturday at 21:09 and every 4 weeks on Sunday at 21:10 UTC. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 47 hours ago. Its tags carry a weekly wipe schedule.
How does KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 17 players. The latest wipe's peak fell 19 hours after it began. Half that peak was held until the next wipe in 100% of recent wipes.
Where it appears
What should you understand from the tags KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN carries?
The game's server browser reads the tags KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): Player slots: 200; ts10 (Group limit): The team limit is 10; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^w (Weekly): A wipe comes every week; ^d (Combat training): Training for aim and PvP, with loot provided; ^i (Battlefield): High rates and kits for quick PvP; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework; NA (North America): The server browser files it under North America. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN come up?
These themed Rust Data Lab lists carry KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN: Rust gather rate: more than 10x, Modded Rust servers, measured, Aim training servers, measured live, Battlefield servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x.
Who is behind KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN?
The kaboomrust.com hostname KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN publishes appears on no other server we track.
Player counts
What position does KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN hold among Rust servers?
Seven-day player hours place KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN at #1,344 overall, #200 in North America and in the top 6% of ranked servers.
What does the current player count on KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN tell you?
Of 200 slots, 7 are taken on KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN right now. Averaged over the past week: 5 players, peaking at 16. Over 48 hours, the highest average fell at 20:00 UTC, at 14 players.
How to join
What steps get you onto KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN?
In Rust, press F1 and enter client.connect 64.40.8.133:28014. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://www.kaboomrust.com/.
