Rust Data LabData lab · live
Live readings Servers11,874 Players87,370 Populated3,991 Fresh wipes · 3h168 Sampled every 5 min

Element card · group Vanilla · atomic number 5,212, its rank

Atlas - 2x Monthly Development

Online NA 64.40.8.251:28040 checked 13m ago

2x monthly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ ?
7-day average0peak 2
Rank · atomic number#5,212top 24% · #893 in NA
Last wipe4d agomonthly schedule
Next wipe8d 22hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 24% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

usual gap3 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 8d 22hThu 5 Nov, 19:00 UTCFW
  2. 36d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:28 UTC4d ago 2 – running 0
Mon 19 Oct, 14:58 UTC8d ago 2 halved by day 3 4 days 1
Sun 18 Oct, 18:15 UTC9d ago 1 – 0.9 days 1
Thu 15 Oct, 15:58 UTC12d ago 1 halved by day 1 3.1 days 0
Tue 6 Oct, 06:42 UTC21d ago 0 – 9.4 days 0
Sun 4 Oct, 17:22 UTC23d ago 1 – 1.6 days 0
Thu 1 Oct, 17:49 UTC FW26d ago 1 halved by day 2 3 days 0
Sat 26 Sep, 01:13 UTC31d ago 0 – 5.7 days 0
Thu 24 Sep, 18:53 UTC33d ago 0 – 1.3 days 0
Tue 22 Sep, 05:25 UTC35d ago 0 – 2.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - US 2X … 190
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  2. 2 Us US Limitless 2… 146
    US Limitless 2x Monthly Main | No BP Wipes | x2 NA · groups of 12+ · 2x · monthly · 131 on average 146/ 200
  3. 3 Sp [US] Spoonkid … 11
    [US] Spoonkid Rust - 2x Monthly | 8 MAX | No BP Wipes NA · groups of 8+ · 2x · monthly · 10 on average 11/ 67
  4. 4 Us US Limitless 2… 4
    US Limitless 2x Monthly No Offlines|No BP Wipes|Noob Friendly NA · groups of 12+ · 2x · monthly · 10 on average 4/ 200
  5. 5 Us US RENEGADE 2x… 0
    US RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | NA · groups of 50+ · 2x · monthly · 5 on average 0/ 150
  6. 6 Em [US] Ember Rus… 5
    [US] Ember Rust 2x Monthly | SOLO ONLY | No BP Wipes NA · groups of 8+ · 2x · monthly · 4 on average 5/ 200

Quick answers

from the figures on this page

Map and rules

How is Atlas - 2x Monthly Development configured, and what rules apply?

The name says it: gather runs at 2x on Atlas - 2x Monthly Development. You get up to 16 players per group. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. By its own description it is vanilla: facepunch's game, with no altered rates, kits or rules. Anti-cheat is off: Valve's VAC.

About the server

Which location is Atlas - 2x Monthly Development based in?

The NA tag is how Atlas - 2x Monthly Development lists itself, in North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 64.40.8.251:28040.

What Rust version does Atlas - 2x Monthly Development currently run?

On Linux, Atlas - 2x Monthly Development is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does Atlas - 2x Monthly Development stay up, and how reliable is its uptime?

At the moment, Atlas - 2x Monthly Development is online. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipes and resets

What is the wiping pattern on Atlas - 2x Monthly Development?

Wiping once a month with the force wipe is what Atlas - 2x Monthly Development does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 4 days 4 hours ago. Its tags set out a wipe schedule of once a month.

On Atlas - 2x Monthly Development, what happens when wipe day arrives?

Recent wipes on average reached 2 players at their busiest. The latest wipe's peak fell 4 hours after it began. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 2 when it didn't hold.

Where it appears

What should you understand from the tags Atlas - 2x Monthly Development carries?

These are the tags Atlas - 2x Monthly Development makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): Player slots: 0; ts16 (Group limit): Teams cap at 16 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; modded (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): North America is where the browser lists this server. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Atlas - 2x Monthly Development appear in?

These themed Rust Data Lab lists carry Atlas - 2x Monthly Development: 2x gather rate servers, Modded Rust servers, measured and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.

Player counts

What position does Atlas - 2x Monthly Development hold among Rust servers?

Atlas - 2x Monthly Development is #5,212 on seven-day player hours, #893 in North America, and in the top 24% of all ranked servers.

What does the current player count on Atlas - 2x Monthly Development tell you?

Atlas - 2x Monthly Development has 0 players at the moment. A seven-day sample gives 0 players on average and 2 at the top. Peak time in the past 48 hours: 07:00 UTC, when the average was 1 players.

Connection

How can you connect to Atlas - 2x Monthly Development?

Open the console with F1 in Rust and type client.connect 64.40.8.251:28040. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts16,^o^z,modded

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players Player slots: 0.
ts16
Group limit Teams cap at 16 players.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.
modded
Modded Plugins or settings alter the game, so it lists under Modded.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.