Element card · group Vanilla · atomic number 5,212, its rank
Atlas - 2x Monthly Development
Online NA 64.40.8.251:28040 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 24% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence
Coming wipes
- 8d 22hThu 5 Nov, 19:00 UTCFW
- 36d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 15:28 UTC4d ago | 2 | – | running | 0 |
| Mon 19 Oct, 14:58 UTC8d ago | 2 | halved by day 3 | 4 days | 1 |
| Sun 18 Oct, 18:15 UTC9d ago | 1 | – | 0.9 days | 1 |
| Thu 15 Oct, 15:58 UTC12d ago | 1 | halved by day 1 | 3.1 days | 0 |
| Tue 6 Oct, 06:42 UTC21d ago | 0 | – | 9.4 days | 0 |
| Sun 4 Oct, 17:22 UTC23d ago | 1 | – | 1.6 days | 0 |
| Thu 1 Oct, 17:49 UTC FW26d ago | 1 | halved by day 2 | 3 days | 0 |
| Sat 26 Sep, 01:13 UTC31d ago | 0 | – | 5.7 days | 0 |
| Thu 24 Sep, 18:53 UTC33d ago | 0 | – | 1.3 days | 0 |
| Tue 22 Sep, 05:25 UTC35d ago | 0 | – | 2.6 days | 0 |
| Sun 20 Sep, 11:32 UTC37d ago | 1 | – | 1.7 days | 1 |
| Sat 19 Sep, 19:05 UTC38d ago | 1 | – | 0.7 days | 0 |
| Sat 19 Sep, 09:22 UTC38d ago | 1 | – | 0.4 days | 0 |
| Tue 8 Sep, 23:12 UTC48d ago | – | – | 10.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
How is Atlas - 2x Monthly Development configured, and what rules apply?
The name says it: gather runs at 2x on Atlas - 2x Monthly Development. You get up to 16 players per group. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. By its own description it is vanilla: facepunch's game, with no altered rates, kits or rules. Anti-cheat is off: Valve's VAC.
About the server
Which location is Atlas - 2x Monthly Development based in?
The NA tag is how Atlas - 2x Monthly Development lists itself, in North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 64.40.8.251:28040.
What Rust version does Atlas - 2x Monthly Development currently run?
On Linux, Atlas - 2x Monthly Development is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
Does Atlas - 2x Monthly Development stay up, and how reliable is its uptime?
At the moment, Atlas - 2x Monthly Development is online. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipes and resets
What is the wiping pattern on Atlas - 2x Monthly Development?
Wiping once a month with the force wipe is what Atlas - 2x Monthly Development does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 4 days 4 hours ago. Its tags set out a wipe schedule of once a month.
On Atlas - 2x Monthly Development, what happens when wipe day arrives?
Recent wipes on average reached 2 players at their busiest. The latest wipe's peak fell 4 hours after it began. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 2 when it didn't hold.
Where it appears
What should you understand from the tags Atlas - 2x Monthly Development carries?
These are the tags Atlas - 2x Monthly Development makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): Player slots: 0; ts16 (Group limit): Teams cap at 16 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; modded (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): North America is where the browser lists this server. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Atlas - 2x Monthly Development appear in?
These themed Rust Data Lab lists carry Atlas - 2x Monthly Development: 2x gather rate servers, Modded Rust servers, measured and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.
Player counts
What position does Atlas - 2x Monthly Development hold among Rust servers?
Atlas - 2x Monthly Development is #5,212 on seven-day player hours, #893 in North America, and in the top 24% of all ranked servers.
What does the current player count on Atlas - 2x Monthly Development tell you?
Atlas - 2x Monthly Development has 0 players at the moment. A seven-day sample gives 0 players on average and 2 at the top. Peak time in the past 48 hours: 07:00 UTC, when the average was 1 players.
Connection
How can you connect to Atlas - 2x Monthly Development?
Open the console with F1 in Rust and type client.connect 64.40.8.251:28040. The Launch Rust button on this page does the same job through Steam.