Element card · group Modded · atomic number 7,398, its rank
Atlas - 10x Development
Online EU · uk1 64.40.8.251:29020 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 33% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 10:31 UTC, in 4d 4h. Its weekly schedule tag · low confidence
Coming wipes
- 4d 4hSun 1 Nov, 10:31 UTC
- 8d 12hThu 5 Nov, 19:00 UTCFW
- 11d 4hSun 8 Nov, 10:31 UTC
- 18d 4hSun 15 Nov, 10:31 UTC
- 25d 4hSun 22 Nov, 10:31 UTC
- 32d 4hSun 29 Nov, 10:31 UTC
- 36d 12hThu 3 Dec, 19:00 UTCFW
- 39d 4hSun 6 Dec, 10:31 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 10:31 UTC9d ago | 6 | – | running | 0 |
| Fri 2 Oct, 15:34 UTC25d ago | 3 | halved by day 3 | 15.8 days | 0 |
| Sun 27 Sep, 22:34 UTC30d ago | 1 | halved by day 1 | 4.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What rules has Atlas - 10x Development set, and what settings are in force?
Atlas - 10x Development carries a 10x gather rate, as its name states. Groups top out at 20 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
About the server
In what location does Atlas - 10x Development sit?
The EU tag puts Atlas - 10x Development in Europe, and its region code is uk1. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 64.40.8.251:29020.
Which Rust version is Atlas - 10x Development on?
On Linux, Atlas - 10x Development is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
Does Atlas - 10x Development stay up, and how reliable is its uptime?
Atlas - 10x Development is live as of now. For the last 7 full days, 157 of 168 hours were online, giving 93% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe schedule
How often does a wipe happen on Atlas - 10x Development, and at what time?
The prediction for Atlas - 10x Development follows its tag, as too few wipes are on record to confirm the schedule. Due next on Sunday 1 November at 10:31 UTC is its wipe. Counting back, the current world began 9 days 19 hours ago. Weekly wipes are what its tags advertise.
On Atlas - 10x Development, what happens when wipe day arrives?
Recent wipes on average reached 3 players at their busiest. The latest wipe's peak fell 6 hours after it began. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 2 when it didn't hold.
Tags, lists
Which meanings sit behind the tags on Atlas - 10x Development?
The game's server browser reads the tags Atlas - 10x Development publishes, which are gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): Player slots: 0; ts20 (Group limit): No team may exceed 20; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $ruk1 (Region code): Its region code reads uk1; ^w (Weekly): Wipes happen once a week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; modded (Modded): You will find it under Modded: the game is altered by plugins or settings; EU (Europe): Europe is where the browser lists this server. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Atlas - 10x Development appear in?
You will find Atlas - 10x Development on the following Rust Data Lab lists: 10x Rust servers, counted live, EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 10x.
Player counts
How does Atlas - 10x Development compare with other servers in the rankings?
Seven-day player hours place Atlas - 10x Development at #7,398 overall, #2,034 in Europe and in the top 33% of ranked servers.
What does the current player count on Atlas - 10x Development tell you?
A snapshot of Atlas - 10x Development shows 0 players online. Averaged over the past week: 0 players, peaking at 2. The busiest point in the last 48 hours came at 20:00 UTC, averaging 0 players.
Getting on
What steps get you onto Atlas - 10x Development?
You can connect by pressing F1 in Rust and entering client.connect 64.40.8.251:29020, or by pressing Launch Rust here, which starts the game through Steam and joins for you.