Rust Data LabData lab · live
Live readings Servers11,617 Players35,650 Populated2,906 Fresh wipes · 3h69 Sampled every 5 min

Element card · group Vanilla · atomic number 14,528, its rank

Atlas - 2x Quad Development

Offline EU 64.40.8.251:28050 checked 9d ago

2x quad monthly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 1/ ?
7-day average0peak –
Rank · atomic number#14,528top 66% · #2496 in EU
Last wipe9d agomonthly schedule
Next wipe8d 12hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 66% of all ranked servers, top 85% in EU, and #605 of the quad servers (top 73%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence

usual gap17 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 8d 12hThu 5 Nov, 19:00 UTCFW
  2. 36d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 18 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 18:35 UTC9d ago 1 – running 0
Thu 1 Oct, 17:52 UTC FW26d ago 0 – 17 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 2X … 221
    Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip EU · quad · 2x · monthly · 510 on average 221/ 250
  2. 2 Eu EU RENEGADE 2x… 0
    EU RENEGADE 2x Monthly | Solo Duo Trio Quad | 50% Upkeep | No B EU · quad · 2x · monthly · 137 on average 0/ 150
  3. 3 Eu EU Limitless 2… 18
    EU Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly EU · quad · 2x · monthly · 127 on average 18/ 200
  4. 4 Wa WARBANDITS.GG … 2
    WARBANDITS.GG EU 2X Monthly |Solo/Duo/Trio/Quad|No BP Wipes| EU · quad · 2x · monthly · 18 on average 2/ 100
  5. 5 Aq Aqua Rust | EU… 0
    Aqua Rust | EU 2x Monthly | No BP Wipes | Solo/Duo/Trio/Quad EU · quad · 2x · monthly · 2 on average 0/ 250
  6. 6 Cz CZ/EU Project:… 0
    CZ/EU Project: Violation | BEGINNERS 2X | MAX QUAD | RB | NO BP EU · quad · 2x · monthly · 1 on average 0/ 50

Quick answers

from the figures on this page

Server setup

What map is in play on Atlas - 2x Quad Development?

The map on Atlas - 2x Quad Development is procedural at size 5,000 with seed 564519773, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. On the map name: discord.gg/atlasrust.

What settings and rules apply on Atlas - 2x Quad Development?

The name says it: gather runs at 2x on Atlas - 2x Quad Development. The group cap is 4 players (quad). survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is off, Valve's anti-cheat.

Server details

In what location does Atlas - 2x Quad Development sit?

The EU tag is how Atlas - 2x Quad Development lists itself, in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 64.40.8.251:28050 is the address it uses.

On what Rust version does Atlas - 2x Quad Development operate?

Rust network protocol 2634 and build 167781 on Linux is what Atlas - 2x Quad Development uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Atlas - 2x Quad Development for staying online?

Currently offline, Atlas - 2x Quad Development was last seen 9 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on Atlas - 2x Quad Development?

Once a month is all Atlas - 2x Quad Development wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 9 days 11 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

On Atlas - 2x Quad Development, what happens when wipe day arrives?

At their busiest, recent wipes averaged 0 players. Peak numbers on the latest wipe came 1 hours in.

Lists and tags

Which meanings sit behind the tags on Atlas - 2x Quad Development?

gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): It has 0 slots; ts4 (Group limit): Teams cap at 4 players; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): It runs build 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; modded (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): The server browser files it under Europe: that is the tag list Atlas - 2x Quad Development publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Atlas - 2x Quad Development come up?

The Rust Data Lab lists that include Atlas - 2x Quad Development are: 2x gather rate servers, EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Player counts

What position does Atlas - 2x Quad Development hold among Rust servers?

Player hours for the past seven days give Atlas - 2x Quad Development #14,528, #2,496 in Europe, and a place in the top 66% of ranked servers. Within quad, its rank is #605.

How many players does Atlas - 2x Quad Development have at the moment?

No live signal from Atlas - 2x Quad Development right now, which was last seen 9 days 10 hours ago.

How to join

What is the way to join Atlas - 2x Quad Development?

You can connect by pressing F1 in Rust and entering client.connect 64.40.8.251:28050, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://store.atlasrust.com/store/.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167781,ts4,^o^z,modded

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players It has 0 slots.
ts4
Group limit Teams cap at 4 players.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build It runs build 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.
modded
Modded Plugins or settings alter the game, so it lists under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.