Element card · group Vanilla · atomic number 14,528, its rank
Atlas - 2x Quad Development
Offline EU 64.40.8.251:28050 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 66% of all ranked servers, top 85% in EU, and #605 of the quad servers (top 73%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence
Coming wipes
- 8d 12hThu 5 Nov, 19:00 UTCFW
- 36d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 18:35 UTC9d ago | 1 | – | running | 0 |
| Thu 1 Oct, 17:52 UTC FW26d ago | 0 | – | 17 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Atlas - 2x Quad Development?
The map on Atlas - 2x Quad Development is procedural at size 5,000 with seed 564519773, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. On the map name: discord.gg/atlasrust.
What settings and rules apply on Atlas - 2x Quad Development?
The name says it: gather runs at 2x on Atlas - 2x Quad Development. The group cap is 4 players (quad). survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is off, Valve's anti-cheat.
Server details
In what location does Atlas - 2x Quad Development sit?
The EU tag is how Atlas - 2x Quad Development lists itself, in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 64.40.8.251:28050 is the address it uses.
On what Rust version does Atlas - 2x Quad Development operate?
Rust network protocol 2634 and build 167781 on Linux is what Atlas - 2x Quad Development uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Atlas - 2x Quad Development for staying online?
Currently offline, Atlas - 2x Quad Development was last seen 9 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
What is the wiping pattern on Atlas - 2x Quad Development?
Once a month is all Atlas - 2x Quad Development wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 9 days 11 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
On Atlas - 2x Quad Development, what happens when wipe day arrives?
At their busiest, recent wipes averaged 0 players. Peak numbers on the latest wipe came 1 hours in.
Lists and tags
Which meanings sit behind the tags on Atlas - 2x Quad Development?
gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): It has 0 slots; ts4 (Group limit): Teams cap at 4 players; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): It runs build 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; modded (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): The server browser files it under Europe: that is the tag list Atlas - 2x Quad Development publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Atlas - 2x Quad Development come up?
The Rust Data Lab lists that include Atlas - 2x Quad Development are: 2x gather rate servers, EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Player counts
What position does Atlas - 2x Quad Development hold among Rust servers?
Player hours for the past seven days give Atlas - 2x Quad Development #14,528, #2,496 in Europe, and a place in the top 66% of ranked servers. Within quad, its rank is #605.
How many players does Atlas - 2x Quad Development have at the moment?
No live signal from Atlas - 2x Quad Development right now, which was last seen 9 days 10 hours ago.
How to join
What is the way to join Atlas - 2x Quad Development?
You can connect by pressing F1 in Rust and entering client.connect 64.40.8.251:28050, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://store.atlasrust.com/store/.