Rust Data LabData lab · live
Live readings Servers11,596 Players34,117 Populated2,818 Fresh wipes · 3h65 Sampled every 5 min

Element card · group Vanilla · atomic number 16,275, its rank

Atlas - 5x Development (Staging)

Offline 64.40.8.251:28090 checked 26d ago

5x vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#16,275top 69%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ho HollowServers.… 56
    HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10x NA · groups of 8+ · 5x · monthly · 119 on average 56/ 150
  2. 2 Mr MRAZ RUST [ X5… 34
    MRAZ RUST [ X5/X10 | NOLIMIT | LOOT+ | KITS ] 27.10 EU · groups of 1000+ · 5x · 113 on average 34/ 250
  3. 3 Кл Классика x5 дл… 10
    Классика x5 для НОВИЧКОВ |Loot+|BigBoyRust| EU · groups of 8+ · 5x · weekly · 86 on average 10/ 300
  4. 4 Su [EU/TR] Suayip… 8
    [EU/TR] Suayip 5x NO LIMIT | Loot X5 | TP | Home | Kit EU · groups of 100+ · 5x · 85 on average 8/ 300
  5. 5 Wa WARBANDITS.GG … 31
    WARBANDITS.GG EU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPE EU · groups of 40+ · 5x · weekly · 77 on average 31/ 200
  6. 6 Ac AceRust.com 5x… 126
    AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10x NA · groups of 8+ · 5x · monthly · 70 on average 126/ 150

Quick answers

from the figures on this page

Settings and map

What map is in play on Atlas - 5x Development (Staging)?

A procedural map of size 5,000 with seed 1 runs on Atlas - 5x Development (Staging), generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: Atlas Custom Map.

What rules has Atlas - 5x Development (Staging) set, and what settings are in force?

According to its name, Atlas - 5x Development (Staging) runs 5x gather. You get up to 20 players per group. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. By its own description it is vanilla: facepunch's game, with no altered rates, kits or rules. Anti-cheat is on: Valve's VAC.

Server details

Which location is Atlas - 5x Development (Staging) based in?

There is no region on record for Atlas - 5x Development (Staging). The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 64.40.8.251:28090.

Which Rust version is Atlas - 5x Development (Staging) on?

On Linux, Atlas - 5x Development (Staging) is running Rust network protocol 2634 and build 166257. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Atlas - 5x Development (Staging) stay online?

Currently offline, Atlas - 5x Development (Staging) was last seen 26 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 29 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on Atlas - 5x Development (Staging), and at what time?

Atlas - 5x Development (Staging)'s wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 28 days 11 hours ago.

Lists and tags

How should you read the tags on Atlas - 5x Development (Staging)?

These are the tags Atlas - 5x Development (Staging) makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 is the slot count; ts20 (Group limit): Teams cap at 20 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166257 (Build): It runs build 166257; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; modded (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Atlas - 5x Development (Staging) appear in?

These themed Rust Data Lab lists carry Atlas - 5x Development (Staging): 5x Rust servers, measured live and Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x.

Player numbers

Against other Rust servers, where does Atlas - 5x Development (Staging) place?

The seven-day player-hours table has Atlas - 5x Development (Staging) at #16,275, in the top 69% of ranked servers.

How full is Atlas - 5x Development (Staging) right now?

No live signal from Atlas - 5x Development (Staging) right now, which was last seen 26 days 11 hours ago.

Getting on

What steps get you onto Atlas - 5x Development (Staging)?

Open the console with F1 in Rust and type client.connect 64.40.8.251:28090. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^v,gmvanilla,cs166257,ts20,^o^z,modded

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players 100 is the slot count.
ts20
Group limit Teams cap at 20 players.
v2634
Protocol To join, your game must match protocol 2634.
cs166257
Build It runs build 166257.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.
modded
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.