Element card · group Vanilla · atomic number 16,275, its rank
Atlas - 10x Development (Staging)
Offline 64.40.8.251:28160 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What rules has Atlas - 10x Development (Staging) set, and what settings are in force?
The name says it: gather runs at 10x on Atlas - 10x Development (Staging). Groups top out at 30 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Vanilla is its own label: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.
Server details
What region hosts Atlas - 10x Development (Staging)?
There is no region on record for Atlas - 10x Development (Staging). What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 64.40.8.251:28160.
What Rust version does Atlas - 10x Development (Staging) currently run?
Rust network protocol 2634 and build 166257 on Linux is what Atlas - 10x Development (Staging) uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Atlas - 10x Development (Staging) for staying online?
Currently offline, Atlas - 10x Development (Staging) was last seen 27 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 29 September 2026.
Wipes and resets
How often does a wipe happen on Atlas - 10x Development (Staging), and at what time?
Too few wipes are on record for Atlas - 10x Development (Staging) to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 29 days 4 hours ago the current world was made.
Tags, lists
Which meanings sit behind the tags on Atlas - 10x Development (Staging)?
gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 is the slot count; ts30 (Group limit): The team limit is 30; v2634 (Protocol): To join, your game must match protocol 2634; cs166257 (Build): The game build is 166257; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; modded (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Atlas - 10x Development (Staging) publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Atlas - 10x Development (Staging) come up?
You will find Atlas - 10x Development (Staging) on the following Rust Data Lab lists: 10x Rust servers, counted live and Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
Player numbers
What position does Atlas - 10x Development (Staging) hold among Rust servers?
Atlas - 10x Development (Staging) sits at #16,275 for seven-day player hours, placing it in the top 69% of ranked servers.
How full is Atlas - 10x Development (Staging) right now?
No live signal from Atlas - 10x Development (Staging) right now, which was last seen 27 days 4 hours ago.
How to join
What is the way to join Atlas - 10x Development (Staging)?
In Rust, press F1 and enter client.connect 64.40.8.251:28160. Or click Launch Rust here to open Rust via Steam and connect automatically.