Rust Data LabData lab · live
Live readings Servers11,700 Players38,590 Populated2,938 Fresh wipes · 3h91 Sampled every 5 min

Element card · group PvE · atomic number 3,645, its rank

[US] Wolves Hell PvE|3x|Solo/Duo/Trio|Mod|n00bs

Online 64.40.8.31:28029 checked 11m ago

3x monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 120 0% full Room to join
7-day average1peak 3
Rank · atomic number#3,645top 16%
Last wipe27d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5203:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 36 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:14 UTC FW27d ago 4 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Zo Zombie Land 3x… 115
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  4. 4 No [US] Northnet … 7
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  5. 5 Go GOM 5x PVE / W… 10
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Quick answers

from the figures on this page

Map and rules

What map is in play on [US] Wolves Hell PvE|3x|Solo/Duo/Trio|Mod|n00bs?

The map on [US] Wolves Hell PvE|3x|Solo/Duo/Trio|Mod|n00bs is custom at size 5,000, with its file published for download from this page.

What settings and rules apply on [US] Wolves Hell PvE|3x|Solo/Duo/Trio|Mod|n00bs?

The name says it: gather runs at 3x on [US] Wolves Hell PvE|3x|Solo/Duo/Trio|Mod|n00bs. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server facts

Which location is [US] Wolves Hell PvE|3x|Solo/Duo/Trio|Mod|n00bs based in?

No region tag is published by [US] Wolves Hell PvE|3x|Solo/Duo/Trio|Mod|n00bs; its name, though, points to North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 64.40.8.31:28029.

On what Rust version does [US] Wolves Hell PvE|3x|Solo/Duo/Trio|Mod|n00bs operate?

On Linux, [US] Wolves Hell PvE|3x|Solo/Duo/Trio|Mod|n00bs is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is [US] Wolves Hell PvE|3x|Solo/Duo/Trio|Mod|n00bs for staying online?

Right now, [US] Wolves Hell PvE|3x|Solo/Duo/Trio|Mod|n00bs is reachable. The uptime it reports suggests it restarted roughly 1 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does [US] Wolves Hell PvE|3x|Solo/Duo/Trio|Mod|n00bs hold a steady performance?

The last 48 hours show an average of 18 server fps and a minimum of 3. The entity count reached 165,397, including buildings, deployables and all other world items. Up to 5,521 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

How often does a wipe happen on [US] Wolves Hell PvE|3x|Solo/Duo/Trio|Mod|n00bs, and at what time?

Wiping once a month with the force wipe is what [US] Wolves Hell PvE|3x|Solo/Duo/Trio|Mod|n00bs does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 27 days 8 hours ago. A monthly wipe schedule is what its tags publish.

How does [US] Wolves Hell PvE|3x|Solo/Duo/Trio|Mod|n00bs look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 4 players. 36 hours after the latest wipe, the crowd peaked.

Tags, lists

What should you understand from the tags [US] Wolves Hell PvE|3x|Solo/Duo/Trio|Mod|n00bs carries?

gmrust (Game mode): Standard Rust survival is the game here; mp120 (Max players): It has 120 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; rustmaps (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it: that is the tag list [US] Wolves Hell PvE|3x|Solo/Duo/Trio|Mod|n00bs publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does [US] Wolves Hell PvE|3x|Solo/Duo/Trio|Mod|n00bs appear in?

The Rust Data Lab lists that include [US] Wolves Hell PvE|3x|Solo/Duo/Trio|Mod|n00bs are: 3x Rust servers, live, Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.

Player numbers

How does [US] Wolves Hell PvE|3x|Solo/Duo/Trio|Mod|n00bs compare with other servers in the rankings?

[US] Wolves Hell PvE|3x|Solo/Duo/Trio|Mod|n00bs sits at #3,645 for seven-day player hours, placing it in the top 16% of ranked servers.

What does the current player count on [US] Wolves Hell PvE|3x|Solo/Duo/Trio|Mod|n00bs tell you?

Of 120 slots, 0 are taken on [US] Wolves Hell PvE|3x|Solo/Duo/Trio|Mod|n00bs right now. Averaged over the past week: 1 players, peaking at 3. Peak time in the past 48 hours: 21:00 UTC, when the average was 2 players.

Connection

What is the way to join [US] Wolves Hell PvE|3x|Solo/Duo/Trio|Mod|n00bs?

Open the console with F1 in Rust and type client.connect 64.40.8.31:28029. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp120,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,rustmaps,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp120
Max players It has 120 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Other

rustmaps
Custom tag Not a standard Rust tag, so either a plugin or the owner applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.