Element card · group Modded · atomic number 15,341, its rank
[US] The Wild - Solo/Duo/Trio/Quad
Online 64.42.177.220:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers, and #617 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on [US] The Wild - Solo/Duo/Trio/Quad?
[US] The Wild - Solo/Duo/Trio/Quad runs a procedural map of size 3,800 with seed 1324442452; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. On the map name: Custom Map.
How is [US] The Wild - Solo/Duo/Trio/Quad configured, and what rules apply?
The name of [US] The Wild - Solo/Duo/Trio/Quad carries no gather rate. A group can hold 4 players at most (quad). survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.
Server facts
What region hosts [US] The Wild - Solo/Duo/Trio/Quad?
The name of [US] The Wild - Solo/Duo/Trio/Quad points to North America, even without a region tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 64.42.177.220:28015.
On what Rust version does [US] The Wild - Solo/Duo/Trio/Quad operate?
On Windows, [US] The Wild - Solo/Duo/Trio/Quad is running Rust network protocol 2631 and build 158240. Your game needs to match the protocol to join, and Steam updates it automatically.
Does [US] The Wild - Solo/Duo/Trio/Quad stay up, and how reliable is its uptime?
At the moment, [US] The Wild - Solo/Duo/Trio/Quad is online. The uptime it reports suggests it restarted roughly 2 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
How well does [US] The Wild - Solo/Duo/Trio/Quad perform?
In the last 48 hours, it averaged 82 server fps, with a low of 58. The maximum entity count was 114,567, covering buildings, deployables and all else in the world. The highest memory usage was 2,417 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe schedule
How often does a wipe happen on [US] The Wild - Solo/Duo/Trio/Quad, and at what time?
An estimate from the force wipe puts the next wipe on [US] The Wild - Solo/Duo/Trio/Quad. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 112 days 13 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.
Where it appears
Which meanings sit behind the tags on [US] The Wild - Solo/Duo/Trio/Quad?
The game's server browser reads the tags [US] The Wild - Solo/Duo/Trio/Quad publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts4 (Group limit): Teams cap at 4 players; v2631 (Protocol): The server runs protocol 2631, so your game needs the same version; cs158240 (Build): Build number: 158240; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does [US] The Wild - Solo/Duo/Trio/Quad come up?
You will find [US] The Wild - Solo/Duo/Trio/Quad on the following Rust Data Lab lists: Modded Rust servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.
Player counts
What position does [US] The Wild - Solo/Duo/Trio/Quad hold among Rust servers?
Player hours over the last week put [US] The Wild - Solo/Duo/Trio/Quad at #15,341, inside the top 69% of ranked servers. In the quad category it ranks #617.
How many players does [US] The Wild - Solo/Duo/Trio/Quad have at the moment?
[US] The Wild - Solo/Duo/Trio/Quad currently shows 0 players across 50 slots. The seven-day average for this server is 0 players.
Getting on
What is the way to join [US] The Wild - Solo/Duo/Trio/Quad?
You can connect by pressing F1 in Rust and entering client.connect 64.42.177.220:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://discord.com/invite/5gdJQCX.