Rust Data LabData lab · live
Live readings Servers11,674 Players57,845 Populated3,415 Fresh wipes · 3h99 Sampled every 5 min

Element card · group PvE · atomic number 2,892, its rank

Fusion 3.64 (test)

Online 64.74.161.94:28015 checked 10m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 1/ 30 3% full Room to join
7-day average1peak 4
Rank · atomic number#2,892top 13%
Last wipe26d agomonthly schedule
Next wipe8d 8hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence

usual gap1.7 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 8hThu 5 Nov, 19:00 UTCFW
  2. 36d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:47 UTC FW26d ago 1 – running 0
Wed 30 Sep, 01:39 UTC28d ago 1 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru RUMINI-Rust =|… 1
    RUMINI-Rust =|PVE|Нервы|На|Пределе|= EU · groups of 8+ · monthly · 2 on average 1/ 22
  2. 2 Ds №[2] D2S Chaot… 4
    №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho groups of 16+ · monthly · 2 on average 4/ 40
  3. 3 Ru RUSTILA PVE | … 5
    RUSTILA PVE | SKINDROP | RAIDS | SKILL | KIT | TP | WIPED 15.10 groups of 8+ · biweekly · 11 on average 5/ 100
  4. 4 Bl BladeRust #PvE… 3
    BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONS groups of 100+ · biweekly · 8 on average 3/ 200
  5. 5 Eu EU GOM 25x Mon… 5
    EU GOM 25x Monthly PVE Grumpy Old Man |Kits|Skins|BackPack|Shop EU · groups of 15+ · 25x · monthly · 5 on average 5/ 100
  6. 6 Ru RustOfWarPvE x… 1
    RustOfWarPvE x3-15 Loot+NoRaid NoKill Wipe17.10 groups of 10+ · 3x · biweekly · 3 on average 1/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on Fusion 3.64 (test)?

Fusion 3.64 (test) runs a procedural map of size 4,500 with seed 138020313; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is Fusion 3.64 (test) configured, and what rules apply?

Nothing in the name of Fusion 3.64 (test) gives a gather rate. With no change from the default, groups can hold up to 8 players. minigames & battle royale is the game mode, parkour, arenas, battle royale and Bedwars. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

About the server

Which location is Fusion 3.64 (test) based in?

Nothing about a region is published by Fusion 3.64 (test). The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 64.74.161.94:28015 is the address it uses.

On what Rust version does Fusion 3.64 (test) operate?

Rust network protocol 2635 and build 168909 on Windows is what Fusion 3.64 (test) uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Fusion 3.64 (test) for staying online?

Fusion 3.64 (test) is live as of now. The uptime it reports suggests it restarted roughly 4 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 18 September 2026, Rust Data Lab saw it for the first time.

Is Fusion 3.64 (test) known for smooth running?

The last 48 hours show an average of 89 server fps and a minimum of 37. The maximum entity count was 200,500, covering buildings, deployables and all else in the world. Memory use peaked at 5,339 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

When does Fusion 3.64 (test) wipe, and how often?

Wiping once a month with the force wipe is what Fusion 3.64 (test) does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 26 days 15 hours ago. Its tags set out a wipe schedule of once a month.

How does Fusion 3.64 (test) look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in.

Where it appears

Which meanings sit behind the tags on Fusion 3.64 (test)?

gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): It has 30 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Fusion 3.64 (test) publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Fusion 3.64 (test) come up?

You will find Fusion 3.64 (test) on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How does Fusion 3.64 (test) compare with other servers in the rankings?

The seven-day player-hours table has Fusion 3.64 (test) at #2,892, in the top 13% of ranked servers.

How many players does Fusion 3.64 (test) have at the moment?

Of 30 slots, 1 are taken on Fusion 3.64 (test) right now. A seven-day sample gives 1 players on average and 4 at the top. The busiest point in the last 48 hours came at 01:00 UTC, averaging 3 players.

How to join

How can you connect to Fusion 3.64 (test)?

In Rust, press F1 and enter client.connect 64.74.161.94:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://fusion364.wixsite.com/rust.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^m,^e,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp30
Max players It has 30 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^e
Minigames Minigames including arenas, Bedwars and parkour.
^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.