Rust Data LabData lab · live
Live readings Servers11,700 Players38,808 Populated2,943 Fresh wipes · 3h91 Sampled every 5 min

Element card · group Modded · atomic number 15,353, its rank

SnowDaddy's Zombie server

Offline EU 65.108.10.160:28035 checked 1d ago

quad monthly wipes moddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,353top 69% · #2568 in EU
Last wipe23d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123403:0006:0009:0011:0014:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
0246803:0006:0009:0011:0014:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU, and #623 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

usual gap1.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 11 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 07:34 UTC23d ago 3 – running 0
Sun 4 Oct, 18:54 UTC24d ago 3 – 0.5 days 0
Fri 2 Oct, 08:33 UTC26d ago 2 held half 2.4 days 2
Thu 1 Oct, 17:55 UTC FW27d ago 2 – 0.6 days 1
Wed 30 Sep, 10:22 UTC28d ago 2 – 1.3 days 1
Mon 28 Sep, 17:12 UTC30d ago 3 – 1.7 days 1
Sun 27 Sep, 11:23 UTC31d ago 2 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  3. 3 Ti [EU] TideRust … 75
    [EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP Wipes EU · quad · monthly · 126 on average 75/ 250
  4. 4 Va [TR/EU] VATAN … 69
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  5. 5 Ru RustForNoobs.c… 3
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  6. 6 No Noobs 4 Real |… 0
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Quick answers

from the figures on this page

Map and rules

What map is in play on SnowDaddy's Zombie server?

A procedural map of size 1,000 with seed 1337 runs on SnowDaddy's Zombie server, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: Custom Map.

What rules has SnowDaddy's Zombie server set, and what settings are in force?

No gather rate appears in the name of SnowDaddy's Zombie server. You get up to 4 players per group (quad). survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.

About the server

In what location does SnowDaddy's Zombie server sit?

The EU tag is how SnowDaddy's Zombie server lists itself, in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 65.108.10.160:28035 is the address it uses.

Which Rust version is SnowDaddy's Zombie server on?

Rust network protocol 2634 and build 167781 on Linux is what SnowDaddy's Zombie server uses. The protocol must match for you to join; Steam will update your game.

How dependable is SnowDaddy's Zombie server for staying online?

SnowDaddy's Zombie server is not online at the moment; the last sighting was 32 hours ago. The uptime it reports suggests it restarted roughly 6 days 4 hours ago. It was online for 138 of 168 hours in the last 7 full days, which is 82% uptime. The first sighting by Rust Data Lab was on 27 September 2026.

Does SnowDaddy's Zombie server hold a steady performance?

In the last 48 hours, it averaged 5 server fps, with a low of 5. The maximum entity count was 298, covering buildings, deployables and all else in the world. The highest memory usage was 1,021 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

What is the wiping pattern on SnowDaddy's Zombie server?

The only wipe on SnowDaddy's Zombie server is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 23 days 18 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

What does a typical wipe day on SnowDaddy's Zombie server involve?

At their busiest, recent wipes averaged 3 players. Peak numbers on the latest wipe came 11 hours in. Above half the peak until the next wipe: that held in 100% of its recent wipes.

Where it appears

How should you read the tags on SnowDaddy's Zombie server?

The game's server browser reads the tags SnowDaddy's Zombie server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts4 (Group limit): The team limit is 4; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): The server browser files it under Europe. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does SnowDaddy's Zombie server come up?

The Rust Data Lab lists that include SnowDaddy's Zombie server are: EU Rust servers, measured, Modded Rust servers, measured and Rust servers named for zombies. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.

Player numbers

What position does SnowDaddy's Zombie server hold among Rust servers?

Player hours for the past seven days give SnowDaddy's Zombie server #15,353, #2,568 in Europe, and a place in the top 69% of ranked servers. The quad ranking puts it at #623.

What does the current player count on SnowDaddy's Zombie server tell you?

The last recorded sighting of SnowDaddy's Zombie server was 32 hours ago, and it is offline now. The seven-day average for this server is 0 players.

Connection

What is the way to join SnowDaddy's Zombie server?

In Rust, press F1 and enter client.connect 65.108.10.160:28035. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,EU,gmrust,cs167781,ts4

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts4
Group limit The team limit is 4.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.