Rust Data LabData lab · live
Live readings Servers11,851 Players93,847 Populated3,878 Fresh wipes · 3h391 Sampled every 5 min

Element card · group Community · atomic number 15,344, its rank

Armoton 2

Online 65.108.199.109:28035 checked 11m ago

Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average0peak –
Rank · atomic number#15,344top 69%
Last wipe33d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap11.7 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 26 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 07:46 UTC33d ago 0 – running 0
Mon 14 Sep, 15:58 UTC44d ago 1 halved by day 1 11.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 456
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 456/ 575
  2. 2 Ru Rustoria.co - … 434
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 434/ 475
  3. 3 Ru Rusty Moose |E… 983
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average 983/ 250
  4. 4 Ru Rustafied.com … 61
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 61/ 100
  5. 5 Ru Rustoria.co - … 982
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average 982/ 250
  6. 6 Ru Rustoria.co - … 21
    Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 21/ 250

Quick answers

from the figures on this page

Server setup

What map is in play on Armoton 2?

The map on Armoton 2 is procedural at size 6,000 with seed 2147483647, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has Armoton 2 set, and what settings are in force?

No gather rate appears in the name of Armoton 2. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

Which location is Armoton 2 based in?

No region is published by Armoton 2. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 65.108.199.109:28035.

What Rust version does Armoton 2 currently run?

On Windows, Armoton 2 is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Armoton 2 for staying online?

Armoton 2 is live as of now. About 12 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does Armoton 2 perform?

Server fps averaged 30 over the last 48 hours, with 25 as the lowest. Buildings, deployables and everything else in the world added up to as many as 202,438 entities. Up to 4,130 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

How often does a wipe happen on Armoton 2, and at what time?

Armoton 2's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 33 days 7 hours ago the current world was made.

What does a typical wipe day on Armoton 2 involve?

At their busiest, recent wipes averaged 0 players. Peak numbers on the latest wipe came 0 hours in. Half that peak was held until the next wipe in 0% of recent wipes. Where it did not hold, the crowd dropped below half by day 1.

Lists and tags

What should you understand from the tags Armoton 2 carries?

gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): It has 150 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here: that is the tag list Armoton 2 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Armoton 2 appear in?

These themed Rust Data Lab lists carry Armoton 2: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How does Armoton 2 compare with other servers in the rankings?

The seven-day player-hours table has Armoton 2 at #15,344, in the top 69% of ranked servers.

How full is Armoton 2 right now?

At the moment Armoton 2 has 0 of its 150 slots filled. The past week gives an average of 0 players.

Getting on

What is the way to join Armoton 2?

Open the console with F1 in Rust and type client.connect 65.108.199.109:28035. The Launch Rust button on this page does the same job through Steam. You can find its website at https://farssi.net/gamehost/.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players It has 150 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.