Rust Data LabData lab · live
Live readings Servers11,789 Players78,653 Populated3,571 Fresh wipes · 3h243 Sampled every 5 min

Element card · group Vanilla · atomic number 10,483, its rank

DEFICIT | x0.5 | TRIO | TP • KITS

Online EU 65.109.115.164:20560 checked 14m ago

0.5x trio biweekly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 1
Rank · atomic number#10,483top 47% · #2280 in EU
Last wipe13h agobiweekly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75123:0008:0017:0003:0012:0021:00Wiped Thu 29 Oct, 09:29 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
01020304023:0008:0017:0003:0012:0021:00Wiped Thu 29 Oct, 09:29 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 47% of all ranked servers, top 78% in EU, and #458 of the trio servers (top 73%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

usual gap7 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2.5

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 13d 10hThu 12 Nov, 09:29 UTC
  3. 27d 10hThu 26 Nov, 09:29 UTC
  4. 34d 20hThu 3 Dec, 19:00 UTCFW
  5. 41d 10hThu 10 Dec, 09:29 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 9 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 09:29 UTC13h ago – – running 0
Fri 23 Oct, 00:18 UTC6d ago 1 – – 0
Fri 9 Oct, 14:18 UTC20d ago 4 halved by day 3 13.4 days 0
Mon 5 Oct, 08:29 UTC24d ago 0 – 4.2 days 0
Fri 25 Sep, 15:02 UTC34d ago 1 halved by day 4 9.7 days 0
Fri 18 Sep, 15:02 UTC41d ago 1 halved by day 2 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 We WEREWOLF GAMIN… 135
    WEREWOLF GAMING.CO 3x Solo/Duo/Trio LARGE|Lootx3|ShareBPs|WIPED EU · trio · 3x · biweekly · 127 on average 135/ 200
  2. 2 We WEREWOLF GAMIN… 47
    WEREWOLF GAMING.CO 5x Solo/Duo/Trio|Loot x5|TP|Homes|Kits|WIPED EU · trio · 5x · biweekly · 105 on average 47/ 200
  3. 3 Ru Rustafied.com … 472
    Rustafied.com - EU Trio EU · trio · biweekly · 86 on average 472/ 600
  4. 4 Do DOPERUST.COM –… 39
    DOPERUST.COM – 5X EU Solo/Duo/Trio – 50% Upkeep|Home|Kits EU · trio · 5x · biweekly · 14 on average 39/ 100
  5. 5 Am AMG | 5X | TRI… 16
    AMG | 5X | TRIO | KITS | TP | MINI | PVP | BIWEEKLY EU · trio · 5x · biweekly · 4 on average 16/ 100
  6. 6 Ho HollowServers.… 6
    HollowServers.co EU 2x Solo/Duo |X2 JUST FULL WIPED EU · trio · 2x · biweekly · 3 on average 6/ 150

Quick answers

from the figures on this page

Map and rules

What map is in play on DEFICIT | x0.5 | TRIO | TP • KITS?

A procedural map of size 4,250 with seed 1174720718 runs on DEFICIT | x0.5 | TRIO | TP • KITS, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on DEFICIT | x0.5 | TRIO | TP • KITS?

According to its name, DEFICIT | x0.5 | TRIO | TP • KITS runs 0.5x gather. The group cap is 3 players (trio). Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.

Server details

What region hosts DEFICIT | x0.5 | TRIO | TP • KITS?

The EU tag is how DEFICIT | x0.5 | TRIO | TP • KITS lists itself, in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. 65.109.115.164:20560 is the address it uses.

On what Rust version does DEFICIT | x0.5 | TRIO | TP • KITS operate?

Rust network protocol 2635 and build 168909 on Linux is what DEFICIT | x0.5 | TRIO | TP • KITS uses. The protocol must match for you to join; Steam will update your game.

How reliably does DEFICIT | x0.5 | TRIO | TP • KITS stay online?

At the moment, DEFICIT | x0.5 | TRIO | TP • KITS is online. According to the uptime it reports, the last restart was about 11 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does DEFICIT | x0.5 | TRIO | TP • KITS perform?

Server fps averaged 30 over the last 48 hours, with 14 as the lowest. Buildings, deployables and everything else in the world added up to as many as 105,009 entities. The highest memory usage was 5,669 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

How often does a wipe happen on DEFICIT | x0.5 | TRIO | TP • KITS, and at what time?

Its tag guides the prediction, since DEFICIT | x0.5 | TRIO | TP • KITS's record holds too few wipes to confirm a schedule. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 13 hours ago the current world was made. Wipes every two weeks are what its tags set out.

How does DEFICIT | x0.5 | TRIO | TP • KITS look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 2 players. The latest wipe's peak fell 15 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 2.5.

Tags, lists

What should you understand from the tags DEFICIT | x0.5 | TRIO | TP • KITS carries?

These are the tags DEFICIT | x0.5 | TRIO | TP • KITS makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): It has 100 slots; ts3 (Group limit): The team limit is 3; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^b (Biweekly): Wipes come around once a fortnight; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EU (Europe): The server browser files it under Europe. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does DEFICIT | x0.5 | TRIO | TP • KITS come up?

You will find DEFICIT | x0.5 | TRIO | TP • KITS on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured and Trio Rust servers, measured live. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Player numbers

What position does DEFICIT | x0.5 | TRIO | TP • KITS hold among Rust servers?

DEFICIT | x0.5 | TRIO | TP • KITS is #10,483 on seven-day player hours, #2,280 in Europe, and in the top 47% of all ranked servers. Within trio, its rank is #458.

How many players does DEFICIT | x0.5 | TRIO | TP • KITS have at the moment?

Of 100 slots, 0 are taken on DEFICIT | x0.5 | TRIO | TP • KITS right now. Averaged over the past week: 0 players, peaking at 1. Over 48 hours, the highest average fell at 10:00 UTC, at 1 players.

Connection

What steps get you onto DEFICIT | x0.5 | TRIO | TP • KITS?

In Rust, press F1 and enter client.connect 65.109.115.164:20560. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,EU,gmvanilla,cs168909,ts3,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players It has 100 slots.
ts3
Group limit The team limit is 3.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.