Rust Data LabData lab · live
Live readings Servers11,672 Players47,205 Populated2,988 Fresh wipes · 3h97 Sampled every 5 min

Element card · group Community · atomic number 15,269, its rank

My Rust Server | ScalaCube

Offline 65.109.117.102:5138 checked 14h ago

Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,269top 69%
Last wipe15h agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
0123403:0009:0016:0023:0006:0012:00Wiped Thu 29 Oct, 10:56 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
010020030040003:0009:0016:0023:0006:0012:00Wiped Thu 29 Oct, 10:56 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 10:56 UTC15h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru Rusty Moose |E… 256
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 256/ 300
  4. 4 Ru Rustafied.com … 11
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  5. 5 Ru Rustoria.co - … 313
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 313/ 375
  6. 6 Ru Rustoria.co - … 267
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Quick answers

from the figures on this page

Server setup

What map is in play on My Rust Server | ScalaCube?

A procedural map of size 4,000 with seed 12345 runs on My Rust Server | ScalaCube, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on My Rust Server | ScalaCube?

The name of My Rust Server | ScalaCube carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts My Rust Server | ScalaCube?

There is no region on record for My Rust Server | ScalaCube. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 65.109.117.102:5138 is the address it uses.

What Rust version does My Rust Server | ScalaCube currently run?

On Linux, My Rust Server | ScalaCube is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is My Rust Server | ScalaCube for staying online?

My Rust Server | ScalaCube is not online at the moment; the last sighting was 14 hours ago. The uptime it reports suggests it restarted roughly 1 hours ago. It was online for 36 of 48 hours in the last 2 full days, which is 75% uptime. It first appeared to Rust Data Lab on 27 October 2026.

How well does My Rust Server | ScalaCube perform?

Server fps averaged 233 over the last 48 hours, with 162 as the lowest. The maximum entity count was 91,728, covering buildings, deployables and all else in the world. Up to 2,659 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

What is the wiping pattern on My Rust Server | ScalaCube?

The record holds too few of My Rust Server | ScalaCube's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 hours ago.

Tags, lists

How should you read the tags on My Rust Server | ScalaCube?

The game's server browser reads the tags My Rust Server | ScalaCube publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): 20 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Rust Server | ScalaCube come up?

The Rust Data Lab lists that include My Rust Server | ScalaCube are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player counts

How does My Rust Server | ScalaCube compare with other servers in the rankings?

The seven-day player-hours table has My Rust Server | ScalaCube at #15,269, in the top 69% of ranked servers.

What does the current player count on My Rust Server | ScalaCube tell you?

No live signal from My Rust Server | ScalaCube right now, which was last seen 14 hours ago. Over seven days the mean player count is 0.

Connection

What steps get you onto My Rust Server | ScalaCube?

You can connect by pressing F1 in Rust and entering client.connect 65.109.117.102:5138, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players 20 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.