Rust Data LabData lab · live
Live readings Servers11,693 Players37,607 Populated2,934 Fresh wipes · 3h91 Sampled every 5 min

Element card · group Community · atomic number 14,947, its rank

[Rohal] Finland LONG D1CK

Offline 65.21.104.65:28015 checked 40d ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#14,947no region published
Last wipe40d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 169
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average 169/ 250
  2. 2 Ru Rustoria.co - … 108
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 108/ 200
  3. 3 Ru Rusty Moose |E… 16
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 16/ 250
  4. 4 Ru Rustoria.co - … 15
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 288 on average 15/ 250
  5. 5 Ru Rustafied.com … 16
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 16/ 100
  6. 6 Ru Rustoria.co - … 21
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 21/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on [Rohal] Finland LONG D1CK?

Generated by the game, the map on [Rohal] Finland LONG D1CK is procedural.

What settings and rules apply on [Rohal] Finland LONG D1CK?

Nothing in the name of [Rohal] Finland LONG D1CK gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts [Rohal] Finland LONG D1CK?

The name of [Rohal] Finland LONG D1CK points to Europe, even without a region tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 65.21.104.65:28015.

On what Rust version does [Rohal] Finland LONG D1CK operate?

On Linux, [Rohal] Finland LONG D1CK is running Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does [Rohal] Finland LONG D1CK stay online?

Currently offline, [Rohal] Finland LONG D1CK was last seen 40 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 18 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does [Rohal] Finland LONG D1CK wipe, and how often?

The record holds too few of [Rohal] Finland LONG D1CK's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 40 days 4 hours ago the current world was made.

Lists and tags

Which meanings sit behind the tags on [Rohal] Finland LONG D1CK?

The game's server browser reads the tags [Rohal] Finland LONG D1CK publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does [Rohal] Finland LONG D1CK appear in?

You will find [Rohal] Finland LONG D1CK on the following Rust Data Lab lists: EU Rust servers, measured and Rust community servers, measured. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does [Rohal] Finland LONG D1CK place?

The seven-day player-hours table has [Rohal] Finland LONG D1CK at #14,947, in the top – of ranked servers.

How many players does [Rohal] Finland LONG D1CK have at the moment?

[Rohal] Finland LONG D1CK is offline at the moment; the last sighting was 40 days 3 hours ago.

How to join

What steps get you onto [Rohal] Finland LONG D1CK?

Open the console with F1 in Rust and type client.connect 65.21.104.65:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs164530
Build Build number: 164530.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.