Rust Data LabData lab · live
Live readings Servers11,737 Players52,204 Populated3,347 Fresh wipes · 3h125 Sampled every 5 min

Element card · group Community · atomic number 15,114, its rank

jmoney test

Offline 65.26.244.41:2302 checked 12d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,114top 70%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 09:00 UTC12d ago 0 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 321
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 321/ 375
  2. 2 Ru Rustoria.co - … 199
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 199/ 250
  3. 3 Ru Rusty Moose |E… 36
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average 36/ 250
  4. 4 Ru Rustoria.co - … 23
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average 23/ 250
  5. 5 Ru Rustafied.com … 53
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 53/ 100
  6. 6 Ru Rustoria.co - … 69
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 69/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on jmoney test?

A procedural map runs on jmoney test, generated by the game.

How is jmoney test configured, and what rules apply?

The name of jmoney test carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts jmoney test?

Nothing about a region is published by jmoney test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 65.26.244.41:2302 is the address it uses.

Which Rust version is jmoney test on?

Rust network protocol 2634 and build 167781 on Windows is what jmoney test uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is jmoney test for staying online?

jmoney test is not online at the moment; the last sighting was 12 days 14 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 16 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on jmoney test?

jmoney test's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 12 days 14 hours ago.

How does jmoney test look on the day of a wipe?

At their busiest, recent wipes averaged 0 players. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

How should you read the tags on jmoney test?

The game's server browser reads the tags jmoney test publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does jmoney test appear in?

These themed Rust Data Lab lists carry jmoney test: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

Against other Rust servers, where does jmoney test place?

The seven-day player-hours table has jmoney test at #15,114, in the top 70% of ranked servers.

How full is jmoney test right now?

The last recorded sighting of jmoney test was 12 days 14 hours ago, and it is offline now.

Getting on

What steps get you onto jmoney test?

Open the console with F1 in Rust and type client.connect 65.26.244.41:2302. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build The game build is 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.